Re: Reshade for Macs....SUCCESSFUL!!!
Thanks for the update but it still doesn't make sense because of how Reshade works. Reshade must be installed as it works with the game, at least that's how I understand it. I found this that seems like a good explanation (source):
ReShade doesn't run in a process. It pretends to be the DirectX or OpenGL driver, so that games load ReShade instead of the actual driver and send all render commands to ReShade. ReShade then passes those commands on to the real driver while adding and modifying some commands to do its thing.
That's a couple of years old granted but wouldn't even work with the current version of the game which is for Metal compatible Macs only, you would have to be running the Legacy Edition of the game for OpenGL support.
I really want to be wrong, and I hope I am, because I would love to use this in my game. Could you maybe post step by step instructions and upload the preset you are using so I can test it in my game? If you'd rather do this privately please say so and I will temporarily open my inbox for DMs đ