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- Anonymous3 years agoIt would be cool if the real-life iPhone could work as the in-game phone menu. For example, there could be buttons for various interaction options such as: "Call Sim" and then you could see thumbnails of your various contacts that you could tap on; calling for services sims; ordering takeout and deliveries; and blogging/ social networking. When you select the option on your real-life phone it would communicate with the game to do that action and it would be queued.
Disclaimer: This is not an unsolicited idea or feature request for Project Rene as EA cannot use them. This is my personal perspective/ desired feature(s) in the life simulation genre. - brandontaylor6153 years agoSeasoned AceI like both your ideas. I kind of think that the best option is going to be to have a phone be complementary to the game.
- Anonymous3 years agoI'm not sure it's going to be possible to run the Project Rene fully on mobile. This quote sums it up from Lyndsay Pearson:
Pearson shared that while most Sims players are on PC, there's a growing group who are "adding" playing The Sims on their phone to their routines. Players might play both The Sims 4 and The Sims Mobile. "We know younger audiences are tending toward their phones, which means they will grow into audiences who will probably still 'multiscreen,' she said. Meaning that more Sims players in the future will likely have their phones on while interacting with the game on PC or console.
https://www.gamedeveloper.com/pc/lyndsay-pearson-dishes-on-the-sims-recent-development-challenges - dkk13273 years agoNew SpectatorI really hope that they will go down the complementary road. As I already posted somewhere else: Even though future smartphones might definitely have enough power to run more advanced games, backwards support/compatibility is a huge deal on that platform. I assume they would have to limit the games potential quite a lot to create a similar experience across all devices.
- telemwill3 years agoSeasoned AceI'm beginning to see the advantages of a multi-platform game. Even if mobile capabilities only allow you to use CAS and build/buy modes, it would be something. I've had to be away from my game due to traveling, sitting with hospitalized family members, and, most recently, due to a broken arm. Having an alternative way to access at least some features would be great.
- Anonymous3 years ago
"telemwill;c-18198821" wrote:
I'm beginning to see the advantages of a multi-platform game. Even if mobile capabilities only allow you to use CAS and build/buy modes, it would be something. I've had to be away from my game due to traveling, sitting with hospitalized family members, and, most recently, due to a broken arm. Having an alternative way to access at least some features would be great.
Yeah, the key question is if the entire game can be accessed via Cloud Gaming where you basically just use an internet conection and don't store much data files on your device, allowing mobile to play the entire game
OR
mobile is a limited interaction with the core game that is stored locally on PC and Console. - telemwill3 years agoSeasoned Ace
"simmerorigin;c-18198978" wrote:
"telemwill;c-18198821" wrote:
I'm beginning to see the advantages of a multi-platform game. Even if mobile capabilities only allow you to use CAS and build/buy modes, it would be something. I've had to be away from my game due to traveling, sitting with hospitalized family members, and, most recently, due to a broken arm. Having an alternative way to access at least some features would be great.
Yeah, the key question is if the entire game can be accessed via Cloud Gaming where you basically just use an internet conection and don't store much data files on your device, allowing mobile to play the entire game
OR
mobile is a limited interaction with the core game that is stored locally on PC and Console.
Either one is ok with me. I do hope they don't limit the PC game because of mobile, but having some access via my phone would be helpful. - Chicklet453683 years agoSeasoned Ace
"simmerorigin;c-18198978" wrote:
"telemwill;c-18198821" wrote:
I'm beginning to see the advantages of a multi-platform game. Even if mobile capabilities only allow you to use CAS and build/buy modes, it would be something. I've had to be away from my game due to traveling, sitting with hospitalized family members, and, most recently, due to a broken arm. Having an alternative way to access at least some features would be great.
Yeah, the key question is if the entire game can be accessed via Cloud Gaming where you basically just use an internet conection and don't store much data files on your device, allowing mobile to play the entire game
OR
mobile is a limited interaction with the core game that is stored locally on PC and Console.
Well rumors are it's a "real Sims game". Now who's to say if that's truly the case or if this "news organization" is just writing clickbait articles. Only time will tell.
But, according to that article, it stated:An early image of the game showed a mobile version of the game. However, this has now been confirmed via sources that are helping to test the game. This means that the mobile version isn’t a simply cloud version, but an actual release.
https://www.droidgamers.com/2022/11/01/sims-5-mobile-port-confirmed-via-playtest-leaks/ - Anonymous3 years ago
"Chicklet453681;c-18199063" wrote:
"simmerorigin;c-18198978" wrote:
"telemwill;c-18198821" wrote:
I'm beginning to see the advantages of a multi-platform game. Even if mobile capabilities only allow you to use CAS and build/buy modes, it would be something. I've had to be away from my game due to traveling, sitting with hospitalized family members, and, most recently, due to a broken arm. Having an alternative way to access at least some features would be great.
Yeah, the key question is if the entire game can be accessed via Cloud Gaming where you basically just use an internet conection and don't store much data files on your device, allowing mobile to play the entire game
OR
mobile is a limited interaction with the core game that is stored locally on PC and Console.
Well rumors are it's a "real Sims game". Now who's to say if that's truly the case or if this "news organization" is just writing clickbait articles. Only time will tell.
But, according to that article, it stated:An early image of the game showed a mobile version of the game. However, this has now been confirmed via sources that are helping to test the game. This means that the mobile version isn’t a simply cloud version, but an actual release.
https://www.droidgamers.com/2022/11/01/sims-5-mobile-port-confirmed-via-playtest-leaks/
How is mobile going to play the Sims with the limited storage it has? The only answer is cloud gaming - leo34873 years agoSeasoned Ace
"simmerorigin;c-18199092" wrote:
"Chicklet453681;c-18199063" wrote:
"simmerorigin;c-18198978" wrote:
"telemwill;c-18198821" wrote:
I'm beginning to see the advantages of a multi-platform game. Even if mobile capabilities only allow you to use CAS and build/buy modes, it would be something. I've had to be away from my game due to traveling, sitting with hospitalized family members, and, most recently, due to a broken arm. Having an alternative way to access at least some features would be great.
Yeah, the key question is if the entire game can be accessed via Cloud Gaming where you basically just use an internet conection and don't store much data files on your device, allowing mobile to play the entire game
OR
mobile is a limited interaction with the core game that is stored locally on PC and Console.
Well rumors are it's a "real Sims game". Now who's to say if that's truly the case or if this "news organization" is just writing clickbait articles. Only time will tell.
But, according to that article, it stated:An early image of the game showed a mobile version of the game. However, this has now been confirmed via sources that are helping to test the game. This means that the mobile version isn’t a simply cloud version, but an actual release.
https://www.droidgamers.com/2022/11/01/sims-5-mobile-port-confirmed-via-playtest-leaks/
How is mobile going to play the Sims with the limited storage it has? The only answer is cloud gaming
graphics and data in general to be shown at a 6" screen is much less than data for a 32" screen
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