Forum Discussion
logionX
3 years agoLegend
Thanks for sharing.
I'm surprised that they talked about the metaverse in a positive way because it's not going very well for that right now. I'm very skeptical when they are saying that The Sims will go up against the giants of Fortnite, because if EA/Maxis are serious about this approach then they better be ready to invest in it, saying that users will build their own content and support their platform is the same approach that many other people have said about the metaverse and we have not seen much of that. I would say Epic's success with Fortnite does not come from their "metaverse" but because of their popularity and their huge revenue. And they are not just sitting still with that money either they are spending a lot of money to keep it running, investing in their unreal engine and partnerships.
The Sims doesn't have those resources, they are way too small for that, both when we are talking about player base and employers. Maxis lists their people to around 200 people and 33 million sims players sounds like a lot but that's total player count, so that's from 2014. They gained a lot of new players when they went free, but that's about it, they have to actually do something with it, not just expect users to provide content for them.
The Sims have the "potential" to become big, but to do that, EA/Maxis will have to be ready to invest, just talking about metaverse and user generated content is not gonna do anything.
I'm surprised that they talked about the metaverse in a positive way because it's not going very well for that right now. I'm very skeptical when they are saying that The Sims will go up against the giants of Fortnite, because if EA/Maxis are serious about this approach then they better be ready to invest in it, saying that users will build their own content and support their platform is the same approach that many other people have said about the metaverse and we have not seen much of that. I would say Epic's success with Fortnite does not come from their "metaverse" but because of their popularity and their huge revenue. And they are not just sitting still with that money either they are spending a lot of money to keep it running, investing in their unreal engine and partnerships.
The Sims doesn't have those resources, they are way too small for that, both when we are talking about player base and employers. Maxis lists their people to around 200 people and 33 million sims players sounds like a lot but that's total player count, so that's from 2014. They gained a lot of new players when they went free, but that's about it, they have to actually do something with it, not just expect users to provide content for them.
The Sims have the "potential" to become big, but to do that, EA/Maxis will have to be ready to invest, just talking about metaverse and user generated content is not gonna do anything.
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