Forum Discussion
- My most wanted animation is for sims to actually open cabinets and drawers and dressers. I don't know how possible it is but I'd like to see them actually retrieve items and not just pull everything out of their pockets.
- AnonymousNoteworthy that there's no mention of parameter-based procedural animation, only keyframing and motion capture.
- @friendlysimmers I really have no idea if something other than spinning is even possible. The spinning doesn't bother me. I just want to see them remove plates from the cabinet and set the table. Maybe remove the pillows when making a bed. Toilet brushes and toilet paper rolls that are actually functional. Eyeglasses and sunshades that sims can remove and place on a surface. Then pick up and put on. Putting groceries away in the pantry. Things like that.
- ChadSims2Seasoned Novice
"simgirl1010;c-18197763" wrote:
My most wanted animation is for sims to actually open cabinets and drawers and dressers. I don't know how possible it is but I'd like to see them actually retrieve items and not just pull everything out of their pockets.
I completely agree on these basic animations they give so much life to the game I'd also include things like getting into elevators opening the dishwasher and so many other basic animations that ended up as poofing or did not exist in Sims 4 not immersive at all.
I'd say these are completely possible seeing as Sims 2 did them no problem the team making the game really cared. - Anonymous
"simgirl1010;c-18197784" wrote:
"simmerorigin;c-18197771" wrote:
Noteworthy that there's no mention of parameter-based procedural animation, only keyframing and motion capture.
I'll have to Google that later. ?
Some background "simgirl1010;c-18197763" wrote:
My most wanted animation is for sims to actually open cabinets and drawers and dressers. I don't know how possible it is but I'd like to see them actually retrieve items and not just pull everything out of their pockets.
@simgirl1010 In Sims 2, Sims took things in and out of the counters like bowls/spoons/pans etc. I think only Seasons had an upper cabinet but I’ve not seen animations for that. It would be good to see them take things out and put them away.
Sims 3 some Sims had trouble opening the dresser drawers and would fall over and try again. ?.
I still don’t understand how some animations existed before but don’t now. Where did they go? Is it the current animators don’t know or just not interested? ???♂️
I like the spinning to change clothes so that doesn’t bother me, I see that as a core Sim animation as its part of the fun since Sims 1.- Chicklet45368Rising Traveler
"ncisGibbs02;c-18197861" wrote:
I still don’t understand how some animations existed before but don’t now. Where did they go? Is it the current animators don’t know or just not interested? ???♂️
I like the spinning to change clothes so that doesn’t bother me, I see that as a core Sim animation as its part of the fun since Sims 1.
I think that's a budget thing, it costs money to create animations and I think they decided that was useless budget costs, but for most simmers those little animations make the sims seem more alive and realistic.
I also don't mind too much the spinning to change clothes, that's been in each version so I'm use to that.
But the whole lack of animations were in previous versions and were stripped out for TS4 has always made the game seem more "mobile game-ish" to me. Maybe the whole not opening drawers thing is due to how they created the meshes. Previous games drawers/doors were actually meshed which could be animated/rigged to open and close. Most of TS4's objects are a solid mesh that is painted to appear to be a drawer or door.
I too used to love when TS3 sims would sometimes fall from the drawer being stuck, used to make me laugh every time because it didn't have EVERY time, just on occassion, like in my mind I always imagined the drawer was too full and something was catching and when the sim finally tugged the drawer hard enough to release what ever was keeping it from opening, the momentum from the pulling knocked them backwards, just like in RL. - I want unmade beds again. Especially for the lazy or sloppy trait people. Or even for most of the toddler, kids and teens not making their beds and the parents telling them to make their beds and even have a toddler action to "attempt to make bed". And instead of making it look sloppy or messy through objects that even if there is a laundry basket they leave their clothes on the floor and leave dirty plates in their rooms like real teens do. Although it is a rule in my house no food in the bedrooms, many other households do not.
- Chicklet45368Rising Traveler
"simgirl1010;d-1004413" wrote:
What new animations are you hoping to see in Project Rene?
It's not "new" but I hope they get rid of the "Butt-in-the-Air" animation for when sims pass out from being too tired. Absolutely HATE that one, irritates me still to this day! - logionXSeasoned HotshotMore variations probably, and more interactions with smaller objects. I think they have said that they are looking into new ways for different sims to interact with each other. I would not mind different animations when they are sitting and talking, so three sims that are sitting down in a sofa will all sit differently and they will move their hands differently when they are talking.
I also think for standard animations that you use a lot and when it's supposed to be romantic or serious the animations should be more subtle. We can still have over the top animations for rare occasions like failing to cook something but not for animations that we see often in my opinion.
Their idle animations should also be more subtle, I have never liked that sims are smiling with a large smile and laughing when they are happy, which they often tend to be.
Sims should also heat up their leftovers in their microwave, for suitable leftovers, not salads...
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
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