Forum Discussion
- My most wanted animation is for sims to actually open cabinets and drawers and dressers. I don't know how possible it is but I'd like to see them actually retrieve items and not just pull everything out of their pockets.
- AnonymousNoteworthy that there's no mention of parameter-based procedural animation, only keyframing and motion capture.
"simmerorigin;c-18197771" wrote:
Noteworthy that there's no mention of parameter-based procedural animation, only keyframing and motion capture.
I'll have to Google that later. ?- FriendlySimmersNew Traveler@simgirl1010 how would you see sims actualyputting on removing there clothes rather than spin in there outfit and have the control to change there outfit the next sim day in game?
- @friendlysimmers I really have no idea if something other than spinning is even possible. The spinning doesn't bother me. I just want to see them remove plates from the cabinet and set the table. Maybe remove the pillows when making a bed. Toilet brushes and toilet paper rolls that are actually functional. Eyeglasses and sunshades that sims can remove and place on a surface. Then pick up and put on. Putting groceries away in the pantry. Things like that.
- I want them to return different spinning animations depending on the laziness of your Sims in the Sims 2. It was a neat little detail I loved and miss in future Sims games.
- ChadSims2Seasoned Novice
"simgirl1010;c-18197763" wrote:
My most wanted animation is for sims to actually open cabinets and drawers and dressers. I don't know how possible it is but I'd like to see them actually retrieve items and not just pull everything out of their pockets.
I completely agree on these basic animations they give so much life to the game I'd also include things like getting into elevators opening the dishwasher and so many other basic animations that ended up as poofing or did not exist in Sims 4 not immersive at all.
I'd say these are completely possible seeing as Sims 2 did them no problem the team making the game really cared. - Anonymous
"simgirl1010;c-18197784" wrote:
"simmerorigin;c-18197771" wrote:
Noteworthy that there's no mention of parameter-based procedural animation, only keyframing and motion capture.
I'll have to Google that later. ?
Some background "simgirl1010;c-18197763" wrote:
My most wanted animation is for sims to actually open cabinets and drawers and dressers. I don't know how possible it is but I'd like to see them actually retrieve items and not just pull everything out of their pockets.
@simgirl1010 In Sims 2, Sims took things in and out of the counters like bowls/spoons/pans etc. I think only Seasons had an upper cabinet but I’ve not seen animations for that. It would be good to see them take things out and put them away.
Sims 3 some Sims had trouble opening the dresser drawers and would fall over and try again. ?.
I still don’t understand how some animations existed before but don’t now. Where did they go? Is it the current animators don’t know or just not interested? ???♂️
I like the spinning to change clothes so that doesn’t bother me, I see that as a core Sim animation as its part of the fun since Sims 1.- Chicklet45368Rising Traveler
"ncisGibbs02;c-18197861" wrote:
I still don’t understand how some animations existed before but don’t now. Where did they go? Is it the current animators don’t know or just not interested? ???♂️
I like the spinning to change clothes so that doesn’t bother me, I see that as a core Sim animation as its part of the fun since Sims 1.
I think that's a budget thing, it costs money to create animations and I think they decided that was useless budget costs, but for most simmers those little animations make the sims seem more alive and realistic.
I also don't mind too much the spinning to change clothes, that's been in each version so I'm use to that.
But the whole lack of animations were in previous versions and were stripped out for TS4 has always made the game seem more "mobile game-ish" to me. Maybe the whole not opening drawers thing is due to how they created the meshes. Previous games drawers/doors were actually meshed which could be animated/rigged to open and close. Most of TS4's objects are a solid mesh that is painted to appear to be a drawer or door.
I too used to love when TS3 sims would sometimes fall from the drawer being stuck, used to make me laugh every time because it didn't have EVERY time, just on occassion, like in my mind I always imagined the drawer was too full and something was catching and when the sim finally tugged the drawer hard enough to release what ever was keeping it from opening, the momentum from the pulling knocked them backwards, just like in RL.
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