Forum Discussion
4 years ago
I don't have any faith in Paralives actually becoming a functional game. I don't want to be a debbie downer, but I have been an early-access supporter to many different simulation games, which have all been "released" as a buggy-high performance-CPU-required mess barely out of Beta, and left to modders to fix, if they ever will, while the devs go on to greener pastures and new projects which will all ultimately have the same fate.
(I.E Stonehearth, I see a lot of red flags with Paralives dev posts that I saw with Stonehearth dev posts that I didn't regonize then)
Mostly it's the "You can do everything in this game". A lot of inexperienced indie devs fall into this trap, they are so concerned about every little detail and wanting to put out the best possible product, which is not a bad thing at all, but then they fail to account performance, until they're so far into developement that fixing the performance issues would be near impossible. At that point there's only two viable fixes, rewrite the entire thing (one survival game I managed to forget, did this with good results) or keep building onto something you know you can't fix because rewriting would take too much resources. Mostly what they go for is the latter.
So the way Paralives devs keep promising the world, is a huuuge red flag to me. But if they release the game and it will be good, I will buy it. Right now I remain skeptical.
Also I won't buy TS5 if seasons & pets are not already integrated into the base game. I have paid for those expansions four times now. Time for something as integral to life as animals & weather not treated as extra.
However I'm 99% sure this won't happen, because this is EA we're talking about, so I'll just keep playing TS3/TS4 forever, I guess.
(I.E Stonehearth, I see a lot of red flags with Paralives dev posts that I saw with Stonehearth dev posts that I didn't regonize then)
Mostly it's the "You can do everything in this game". A lot of inexperienced indie devs fall into this trap, they are so concerned about every little detail and wanting to put out the best possible product, which is not a bad thing at all, but then they fail to account performance, until they're so far into developement that fixing the performance issues would be near impossible. At that point there's only two viable fixes, rewrite the entire thing (one survival game I managed to forget, did this with good results) or keep building onto something you know you can't fix because rewriting would take too much resources. Mostly what they go for is the latter.
So the way Paralives devs keep promising the world, is a huuuge red flag to me. But if they release the game and it will be good, I will buy it. Right now I remain skeptical.
Also I won't buy TS5 if seasons & pets are not already integrated into the base game. I have paid for those expansions four times now. Time for something as integral to life as animals & weather not treated as extra.
However I'm 99% sure this won't happen, because this is EA we're talking about, so I'll just keep playing TS3/TS4 forever, I guess.
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
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