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Anonymous
2 years ago"Horrorgirl6;c-18271213" wrote:"simmerorigin;c-18271204" wrote:
I assume people realize this difference but still do not want any multiplayer at all.
See this from another upcoming game in the simulation genre, Cities: Skylines 2According to Colossal Order's recent Twitter post, Cities: Skylines 2 won't have multiplayer support of any sort upon launch. One of the studio's fans asked whether there was any scope for Colossal Order to work on multiplayer for the new title, but the devs have responded by saying that developing such a feature would take an "incredible" amount of time and resources and, as a result, take away from the core of the game, which is currently the absolute priority. Yet, it may be worth pointing out that the response doesn't necessarily mean that there won't be multiplayer functionality added later on, as the studio may wish to experiment with something of the type later on.
Any multiplayer functionality eats up the budget of time and money. We know Rene is spending money on hiring people exclusively to work on multiplayer (see: job postings). This is frustrating for people.
It's not frustrating to me.Because the job posting to me most tasks seems to be working on the game in general and not just multiplayer.Espscislly with the design .
When the job title is called "Multiplayer Gameplayer Engineer" one should assume that this is dedicated fully to multiplayer features. I read the job description too. It is fairly generic in terms of the tasks being described. So even if every job responsibility does not say "multiplayer" explicitly, I would understand the responsibilities and game design to be in the context of creating the multiplayer elements. https://ea.gr8people.com/jobs/178382/multiplayer-gameplay-software-engineer-the-sims?locale=en
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
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