Forum Discussion
3 years ago
"simmerorigin;d-996968" wrote:
Rod Humble, a former real-life Sims executive and Sims 2 NPC, is reportedly working on a life simulation game since 2018. For context, Paralives started development in the same year. The most publicly-available details of the project can be read in this excellent profile, though it is light on specifics.
A few days ago, Rod on Twitter - I encourage you to follow him and he follows simmers back! - announced he's going off social media for a few months to intensely work for an important time in the game. The tweet is here. The text is as follows:Taking another break from social media & community my friends. Nothing bad, just clearing my mind to focus on an important time for the game.
I hope some of you will be future customers and my focus is on delivering a great game to serve you. Love you all, seeya in a few months.
I think he could be gearing up for a first announcement or teaser of the game. What do you guys think? I'm very excited.
Sigh. Had extremely high hopes for Paralives. Was aware of it, but hadn't been keeping tabs on the executive management specifics. Only cared for its potential to revolutionize the sim game space the way Cities Skylines replaced SimCity due to the fatal train wreck that was SC5.
But now that I know who's responsible for this title, I'm very concerned. Humble was the major driving force behind Second Life aka The Sims Online on 'roid rage. And look at what befell both of these social media cesspools to date.
Just based on all the aggressive marketing he'd approved of in SL, I can only shudder at what to expect from Paralives given the industry's new obsession with NFTs & cryptocurrencies. And at what point after release will Humble pull an Activision CoD lootbox scam? Claim Paralives was designed around supporting the single player experience on a single server. Then once the fan base/public pass the point where their playtime can't be refunded, flip a hidden multiplayer server switch. Which requires a persistent online connection that forces everyone to socialize with undesirable strangers. While having to endure the toxic oversaturation of loot box mechanics spiked with NFT/cryptocurrency micro transactions?
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