> @83bienchen said:
> That's not it. Vanilla tuning does have the exact same requirements. I did not change any of that.
If that was the case, then none of my custom sims would be picked for the position. I save them to a package using the sims 4 household tool immediately after I create them. So they have 0 in every skill. And as far as I can tell, no Maxis made sims would be picked for the role either. They don't have a high enough fitness skill.
To test it, I took out all of my mods, started a completely new game, and went to a gym. The sim it selected was Supriya Delgato. A pre-made, active sim, that the wiki says has no fitness skill. To make sure, I went back to the save before it picked her as a gym trainer and it confirms what the wiki says. No fitness skill at all.
So if the vanilla game were to require a sim be active and have a maxed fitness skill, it would always have to generate a new sim for the first time each save.
I'm not trying to step on your toes or anything like that. I'm just telling you that the fitness skill doesn't matter for the game to make a sim a gym trainer. The game maxes out a sim's fitness after they've been a gym trainer at least once.