"Onverser;c-17622389" wrote:
To be fair some things they do have an excuse for. In past games, a lot of animations were more tacky and less sleek so they took less time to create.
WRONG. Most animations in previous Sims games were considerably more detailed and elaborate than anything we've seen in 4 so far.
This video shows exactly what I mean. You can tell animations in 4 have fewer key frames. They may be smoother, but they're considerably more elaborate and time-consuming to make.
"Onverser;c-17622389" wrote:
Meshes were also much more simplistic and low poly so they were much simpler and quicker to make aswell
This is ridiculous. Meshes in Sims 2 and 3 are higher poly than meshes in 4. Textures are more detailed as well.
A simple chair in TS3 has 10 times more polygon than a chair in TS4:
https://i.imgur.com/krBJwUw.pnghttps://i.imgur.com/BCrrEt0.png
Textures in TS2 may be lower res but have way more details:
https://i.imgur.com/qGvPcK9.pnghttps://i.imgur.com/lEUuRSG.png
"Onverser;c-17622389" wrote:
That all means they can create more in less time. And in previous installments, to be frank the build buy and cas that came with packs suckd. Packs were focused much more on gameplay rather than making things look nice.
You may not like the design of the objects and CAS assets in previous games, but they were MASSIVELY superior to anything in TS4. Pillows and cushions have more detailed animations when Sims were sitting in 2, counter could be interacted with, opening the drawer and doors. Every object in TS3 could be recolored and its textures and designed could be changed. Do you have any idea how much effort it takes to make objects with such complexity?
And here you are, pretending you know what you're talking about but everything that you're saying is factually incorrect.
"Onverser;c-17622389" wrote:
The main Sims 4 pack that focuses on gameplay rather than visuals is Get to Work, and people complain no end about how much they hate the world and don't like the items that came with it. With that pack you get open for business and multiple active careers all rolled into one which I think were seperate packs in previous installments but people spend their entire time complaining about it as they don't like the world.
The retail system was broken at launch and considerably inferior to what TS2 OFB offerred. The three active careers were poorly designed, boring, repetitive and had a DM dictating your every move. There was NO DEPTH whatsoever to any of the content in GTW, and that's why people don't care about that EP.