Forum Discussion
5 years ago
"Cinebar;c-17750292" wrote:
I'm not really into this representation stuff these days. Just give me a game I want to play for the Sims not myself. I have never played a representation game counting heads of how many of this or that I have in my game. Who knows I might turn a child into a hobbit in my game and add mods that allow them to do adult things like use a stove or drive a car. I have never been one to play the way Maxis sets up games, so yeah, just give me the objects and let me do the rest. And I really dislike townie-fied clothes. Meaning every townie can show up in a particular style or outfit..no, I squash that stuff in my games. New hat in game, every townie wearing it..I really hate that. The thing I loved most about The Sims was it may look like earth but it doesn't have to be earth..therefore, I don't need every thing about real life people in my games. It was never me or my friend or family in the game...it was a Sim. A Sim, not a human, nor myself, or anyone else. A very healthy distinction.
Yeah, I agree with what you said.
Back in The Sims 2 and 3, I just play The Sims as The Sims. Now, I think The Sims Team has jumped on the "diversity and representation" boat, because it sounds progressive and attractive and forward-looking, just to get more players to buy The Sims 4 instead of actually packing The Sims 4 with more content.
Besides, even with The Sims 2 and 3 and even in The Sims 1, players have always created their own SimSelves despite technological limitations.
There is also a problem with the "diversity and representation" in a computer game. If you are trying to market a game with "diversity and representation" to a diverse audience, then you should meet customers' expectations . . . and given that there are too many different kinds of people in the world, there is always that one person who may feel "unrepresented".
So... your point is understandable.