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simgirl1010's avatar
3 years ago

Project Rene Hacked

https://twitter.com/TheSimCommunity/status/1587796145824317447?t=GP5gA84N4Kl6u_dE60VTEA&s=19

27 Replies

  • Free advertising innit. Gets it shared all over and everyone talking about it. How many times has this happened? LOL
  • "fluttereyes;c-18210995" wrote:
    Free advertising innit. Gets it shared all over and everyone talking about it. How many times has this happened? LOL


    Nothing about this is free advertising.This leaking development and test play .That should not been leak
  • I am also cynical enough not to believe it's all shock and horror at so-called leaks. It's all publicity and gets everyone afire about it and interested in it. It's well known that there's no such thing as bad publicity.
  • "logion;c-18198968" wrote:
    Another reason why multiplayer in the sims is not a good idea. People are cracking games and using trainers for games like multiplayer games all the time and resources have to be spent to prevent it.


    This is and has always been my main concern about multiplayer games--the always on the internet play, if there is a compromise, it will be shared and it will be leveraged by every-chan person out there, even if only for the lulz. For those who want to play multiplayer games, I'm happy for them, but I will not be buying TS5 if it is requires always being online for solo-play. It's not worth the risk of investing all the time and energy I do building my own sims world just to have some skript-kiddie h4xx0r come along and godzilla all over it.

    That said, the leak looks like they are going the direction of TS3, so I'm worried about everything being a rabbit hole. I hope they combine both TS2 and TS3 (TS2 OFB + Sim Looks/Personalities + full customisation of world maps + AND TS3 everything else)

  • "Cynna;c-18201084" wrote:
    "cody6268;c-18199619" wrote:
    "FreezerBunnyCowplant;c-18199517" wrote:
    I think they should make development of Sims 5 completely public and let the players decide what features they want (e.g. Open world, apartments, etc.)


    Smaller games do it all the time, and I've got some games that have been in "early access" for six years or more. So, why should The Sims be any different? I think it could have a very positive effect on the finished product.


    But Sims games aren't small. They're huge and complex.

    Besides, there's no need for EA/Maxis to consult with the community further. We've been telling them what we like, and don't like, for years. If they don't have an understanding by now, early access can't help them.

    In a way, TS4 has been low-key early access all along. The base game was incomplete and feature-poor. Nine years later, some of us are still waiting for the game to reach the level of playability and fun that the earlier games had by year four. I'm not keen on giving EA/Maxis an official excuse to be subpar.


    But Sims games aren't small. They're huge and complex.

    TS4 base game begs to differ. Probably why they give it away for free these days :unamused:

  • as in all things net, hackers often mod and improve gameplay.

    so MAXIS software designers take note.

    same with cc.

    this has been true for ID, Blizzard, Bethesda, and the rest of the big boys...

    whose employees are?

    paid, hackers.

    now.

    who turns down good counsel?

    respects to the sweat and toil hours to make great freakin' games
  • > @nanashi-sims said:
    > But Sims games aren't small. They're huge and complex.
    >
    > TS4 base game begs to differ. Probably why they give it away for free these days :unamused:

    I thought that was to get Origin/EA App on more computers collecting telemetry data. Go figure. :)

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