Forum Discussion
Anonymous
3 years agoI'm curious what art style and lighting Project Rene will end up with? As a side note, I wouldn't read into the prototype we saw in the Sims Summit as confirmation of anything.
We've had the Sims 4 style for a while. In terms of my taste, I liked it at the beginning but I am a visually tired of it. In my opinion, it has a very happy, family-friendly, utopian look to it. I would be very interested in something different.
This art style feels very "Disney." I'd be curious to know if textures like the grass could be improved in Project Rene.
https://cdn.mos.cms.futurecdn.net/caFKhb2J8vkFYhobN5YMeV.jpg
I do not think Project Rene will go for something hyperrealistic. Creatively and technically, this does not seem to be a match for the brand. But
In terms of lighting, I think something more contrasty and dramatic would be very interesting. This is what I mean (shown in different art styles for clarity). Note that this light style can still work in games that are cartoony and not hyperrealistic.
https://thumbs.modthesims2.com/img/1/0/5/6/1/1/MTS_dDefinder-817613-2.jpg
We've had the Sims 4 style for a while. In terms of my taste, I liked it at the beginning but I am a visually tired of it. In my opinion, it has a very happy, family-friendly, utopian look to it. I would be very interested in something different.
This art style feels very "Disney." I'd be curious to know if textures like the grass could be improved in Project Rene.
https://cdn.mos.cms.futurecdn.net/caFKhb2J8vkFYhobN5YMeV.jpg
I do not think Project Rene will go for something hyperrealistic. Creatively and technically, this does not seem to be a match for the brand. But
In terms of lighting, I think something more contrasty and dramatic would be very interesting. This is what I mean (shown in different art styles for clarity). Note that this light style can still work in games that are cartoony and not hyperrealistic.
https://thumbs.modthesims2.com/img/1/0/5/6/1/1/MTS_dDefinder-817613-2.jpg
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