"DivinylsFan;c-18348509" wrote:
Holographic or with one of those reality goggle things ... ! Imagine if The Sims went on one of those. Eghad!
@Rob1992 Are you talking about Sim City 5 with the building upgrades? I didn't get to play that one, it got cancelled by the time I heard of it, coming out of my internet-blackout/ration years. Those were the days ... when it wasn't absolutely necessary and you could do without it, to cut down on expenses, or just because.
As I said up there ^ though, some kind of macro-management, not just of the physical infrastructure but also of the systems, the economy and such. I think that would be cool. Imagine having a blackout or water restrictions. Or times when sims have a limited job market, or school, and times when its prosperous. I remember playing Sims 2 in a new household where they couldn't afford a computer yet, so the newspaper was the only way they could get a job, and those jobs were not all of the jobs every day, so if you wanted a particular career for your sim you had to wait for the day the newspaper had that one, and in the meantime either suffered financially without a job or took the available job.
And so then what if in The Sims, one household might have a political career sim, who gets to the top of that as Mayor or whatever, and a mini-interface comes along for them that has an effect on the Sim City game, next time you go to play that, and/or has some effect on their neighbourhood/world, affecting other households, and can be exacerbated/improved by whatever goes on in the Sim City game. What if some of those actions and decisions affect the supply chain, so then when you go into build/buy mode, some of the catalogue is unavailable, limited stock, or more, or less expensive. Maybe the zoning affects the traffic and a sim needs to allow more or less time to get to work, subsequent air quality affecting health and then a sim with a medical profession has their workload affected ...
Probably better as an XP.
Simcity 5 doesn't officially exist, it's "Simcity (2013)", but yes. It was never canceled. Simcity societies was made by a different company who made a joke of a game that was released between the last simcity and 4. I remember the newspaper mechanic in the old games. you'd get 3 or so jobs every day in the newspaper so if the one you wanted wasn't in there, you had to wait. AFAIK the computer was the same, just more jobs. you never could pick out of an entire list. Unfortunately i think that simcity 2000, sims 2, and simcopter are going to be the last time we'll see the franchise interact in such a way unless they'll stop trying to make small easy to run games. If i could fly arround and do missions again in a sims world that would be epic, but that chance is near zero i feel.