Forum Discussion
SheriSim
4 years agoSeasoned Ace
"Alpacapybara;c-18118365" wrote:
Werewolves always struggled a bit in The Sims, imo, from the forced personality of 2 to the uhhhh disaster that was their faces in 3, lol. With the game packs demanding more than ever from the occults with the perk trees and many abilities, we will probably see a full overhaul, unlike anything we had before. That is probably why this game pack is hinting at a bit more (and why it took so long)
With the theme of the world being a mill (woodmill?) and the frogs and logs giving an equally wild vibes, I wouldn't be impressed if, for example, werewolves somehow played along with the off-grid focus that latter Sims 4 expansions have. Maybe the hunter-gatherer to Cottage's subsistence agriculture, though it's hard to think of sims gameplay being homeless it could perhaps benefit from living pretty close to full paleo,
Find another root maybe indicating a better scavenging for food system lol (lime, indicating lots of natural orchards to pick fruit from), ski being closer to old norse, stick of wood, skewer snack, gives the idea of someone old in the woods over a firepit. Woe be fate, perhaps a curse meaning the sim struggles with tech? Hmm.... All this moon talking is making me into a lunatic lmao
I was thinking the pig chair in little campers meant they might include pigs, or wild boar. It could be a source of meat for werewolves. However, I don’t think that’s too likely.