Forum Discussion
4 years ago
These features should have an impact on emotions, gameplay and have meaningful and lasting effects.
Personalities: Being able to create more unique sims would bring more depth to the game. Adding things like wants, fears, turn offs/on, set gender preference, grudges and memories would help to create more distinctive sims.
More consequences: Adding more negative results for different actions would bring more challenge to the game. Things like evictions, getting arrested, bad investments, poor health, fines, injuries, furniture needing repair over time, pests in untidy homes, cheating affecting reputation, etc
Unexpected events: this would bring more challenge and unpredictability to the game. Things like layoffs, autonomous proposals, and break ups. Weather conditions having negative affects can be challenging, for example, things like power outages during a storm, strong winds breaking outside objects, shovel snow as a necessity, snow days, etc.
Personalities: Being able to create more unique sims would bring more depth to the game. Adding things like wants, fears, turn offs/on, set gender preference, grudges and memories would help to create more distinctive sims.
More consequences: Adding more negative results for different actions would bring more challenge to the game. Things like evictions, getting arrested, bad investments, poor health, fines, injuries, furniture needing repair over time, pests in untidy homes, cheating affecting reputation, etc
Unexpected events: this would bring more challenge and unpredictability to the game. Things like layoffs, autonomous proposals, and break ups. Weather conditions having negative affects can be challenging, for example, things like power outages during a storm, strong winds breaking outside objects, shovel snow as a necessity, snow days, etc.
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