Forum Discussion
5 years ago
- i'd say, open world, color wheel, create a world and all those features that have to be hard coded, please try to include them. after 10 years i know it's possible to have them alongside good graphics. sims 3 has performance problems mostly because it was ahead of its time in terms of content, and because it was 32 bit. good developers can do this without leaving a huge amount of bugs.
- a better AI. we have just seen what a flop is when you put the AI of a fridge in the game, it completely ruins gameplay and all the random game choices. in a life simulation game the AI should be one of the top priorities.
- know what you want to do with the game. maxis should know the kind of game they want to develop. if they were wiser they would stick to a life simulator. sims 2 is a good example on how to do it.
- toggles. one of the biggest solutions for the game would be to put as many toggles as possible. allow people to know they're in control of their own saves. toggles for story progression, toggles for occults, etc.
- please stop with the "safe space, represent yourself". i get it, you want your players hooked in the game while getting media's approval, but this is not healthy. the sims should't be anyone's safe space and shouldn't promote people to get away from their problems by playing this game. games are a form of entertainment and to some, a creative tool. but what it shouldn't be is a therapist.
- stop with the expensive amount of packs. i understand that you want to group a wealthy player base, and that gaming is a luxury, but what is ridiculous is how shallow the quality from the packs are regarding its price. if you gonna charge people 20, 30 or 40$ at least make it worth it. because at the end of the day if you keep scamming people not even rich people is going to keep buying.
- please listen to your fans. most of us have been playing the sims since the start, we know our expectations and it's not fair to ignore us after we've been supporting this franchise for 20 years.
- please for the sims 5, hire more professional people. don't allow massive mistakes like the ones from ts4. it's a shame for the franchise, for the fans, for yourself, just for what, to save a bunch of money? invest in the quality of your workers.
ea, you have past sims games as reference, you have the fans, you have our feedback, you have the money,
tf is stopping you from developing an amazing game??
- a better AI. we have just seen what a flop is when you put the AI of a fridge in the game, it completely ruins gameplay and all the random game choices. in a life simulation game the AI should be one of the top priorities.
- know what you want to do with the game. maxis should know the kind of game they want to develop. if they were wiser they would stick to a life simulator. sims 2 is a good example on how to do it.
- toggles. one of the biggest solutions for the game would be to put as many toggles as possible. allow people to know they're in control of their own saves. toggles for story progression, toggles for occults, etc.
- please stop with the "safe space, represent yourself". i get it, you want your players hooked in the game while getting media's approval, but this is not healthy. the sims should't be anyone's safe space and shouldn't promote people to get away from their problems by playing this game. games are a form of entertainment and to some, a creative tool. but what it shouldn't be is a therapist.
- stop with the expensive amount of packs. i understand that you want to group a wealthy player base, and that gaming is a luxury, but what is ridiculous is how shallow the quality from the packs are regarding its price. if you gonna charge people 20, 30 or 40$ at least make it worth it. because at the end of the day if you keep scamming people not even rich people is going to keep buying.
- please listen to your fans. most of us have been playing the sims since the start, we know our expectations and it's not fair to ignore us after we've been supporting this franchise for 20 years.
- please for the sims 5, hire more professional people. don't allow massive mistakes like the ones from ts4. it's a shame for the franchise, for the fans, for yourself, just for what, to save a bunch of money? invest in the quality of your workers.
ea, you have past sims games as reference, you have the fans, you have our feedback, you have the money,
tf is stopping you from developing an amazing game??
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.7,805 PostsLatest Activity: 3 days ago
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