Forum Discussion
5 years ago
i didn't do a deep research but this is on the wikipedia:
"Wright has stated that The Sims was actually meant as a satire of U.S. consumer culture. Wright took ideas from the 1977 architecture and urban design book A Pattern Language, American psychologist Abraham Maslow's 1943 paper A Theory of Human Motivation and his hierarchy of needs, and Charles Hampden-Turner's Maps of the Mind to develop a model for the game's artificial intelligence."
i don't think sims 4 has any kind of message in it, you just can see everywhere how rushed and poorly thought is that game (as if they were in the mood to make a satire after the mess that the sims olympus was lmao).
of course i can be wrong on this, but the way they're marketing the game seems to me that all this hipster behavior is just to make people identify with the sims, and not anything deeper, rn it seems that maxis biggest inspiration are twitter, buzzfeed and tumblr
but then again, ea is a multi million dollar company, huuge on its field and i doubt that they would create such a mediocre product and genuinely sell it as something amazing, so i kinda think that they're actually making a big joke out of this franchise because they're getting away with it
i never said the sims 2 ai was perfect, i said the problem is that 15 years later their ai is even worse
"Wright has stated that The Sims was actually meant as a satire of U.S. consumer culture. Wright took ideas from the 1977 architecture and urban design book A Pattern Language, American psychologist Abraham Maslow's 1943 paper A Theory of Human Motivation and his hierarchy of needs, and Charles Hampden-Turner's Maps of the Mind to develop a model for the game's artificial intelligence."
i don't think sims 4 has any kind of message in it, you just can see everywhere how rushed and poorly thought is that game (as if they were in the mood to make a satire after the mess that the sims olympus was lmao).
of course i can be wrong on this, but the way they're marketing the game seems to me that all this hipster behavior is just to make people identify with the sims, and not anything deeper, rn it seems that maxis biggest inspiration are twitter, buzzfeed and tumblr
but then again, ea is a multi million dollar company, huuge on its field and i doubt that they would create such a mediocre product and genuinely sell it as something amazing, so i kinda think that they're actually making a big joke out of this franchise because they're getting away with it
"Cinebar;c-17570703" wrote:"bellagoth_;c-17568524" wrote:
it's fun how i never noticed these "smarter sims" because i just assumed that they should behave with some realism and common sense, this is a life simulator after all, you would expect a good AI.
ts4 just showed me that in fact, sims were smarter in previous games, their actions made sense, they acted according to their traits, personality, wants, fears, interests, situation, circumstances, etc. yes, of course sometimes they had some inconsistencies, but that's not the problem, the problem is that 10 years later sims should actually be smarter but instead i have to see how useless are their traits and their emotions. other nonsense like how vegetarian sims eat meat, how sims go wash the dishes on the bathroom, how they keep moving from chair to chair to have a normal conversation, how loyalty among the sims is impossible, how a mean sim is always good, how their conversation actions don't make sense, how the talking bubbles won't even make sense... and so many more. not even their randomly generated clothes make sense, let's not forget AI means everything else that the player can't directly control
It's not just TS4 though
i never said the sims 2 ai was perfect, i said the problem is that 15 years later their ai is even worse
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Discuss The Sims Medieval, the original The Sims, and speculate on the future of the franchise, including Project Rene.
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