Forum Discussion
CathyTea
10 years agoLegend
"AdamsEve1231;14340628" wrote:
en I can't seem to get them going.
To the community: Have there been certain types of legacy challenges that turned out well for you and/or you're still using them? What does and doesn't work for you?
Oooh! I love this question since I just finished my first legacy at 12:23 a.m. Nov. 28! LOL!
The Pinstar legacy was awesome to play--and I loved telling a story through it. What I love about the game play is that it forces one to play through all sorts of events--no exiting without saving and traits and aspirations are rolled.
I also love that with a legacy it's basically telling the same story over, and over, and over again... It's much like a fugue.
This really stretched me as a writer: "Ok. Aspen is going to meet a guy and fall in love. How do we tell this story this time? Ok, Grim is coming for the 29th visit--how do I make this one different?"
And I just loved how certain themes rolled through the entire legacy.
This story is entirely game-play driven--and Sim driven, as my Sims all practice self-determination. And so it's different from anything else I've written. I really enjoyed trying to make something that I didn't control (at all) seem interesting, cohesive, and meaningful. I thought it would be a light, funny, humorous story--and it turned out carrying me through the themes of love, mortality, transcendence and freedom.
I'm also pretty sure it's the last legacy I'll ever play--first and last! One of my Sims really insisted on her freedom to choose aspects of her own life, so she's pretty well convinced me not to subject Sims to challenges that require me to determine how they live.