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4 years ago
"EnkiSchmidt;c-17848914" wrote:
I'm a big fan of positive reinforcement in games, so that would make me "Sims 3 playstyle". My sims get plenty of hardship from my story goals. I don't need a moodlet telling me they sad, I will know (and slap them with a cheated one if needed).
As for the actual games I vastly prefer Sims 2 and 4 over Sims 3, because they are easier for rotational play. Travel times, the handling of inventories and careers even with story progression off, curfew and the erratic aging of currently unplayed households are red flags for me.
Haha... I am just the opposite. I much prefer Sims 3 over Sims 2, even though I have actually played the Sims 2 the longest. The Sims 3 just has a lot of things to explore and is focused on achievements and goals. I actually like the travel times and curfew hours, because they make the game realistic. I think if a kid is outside too late, and there is no grownup around him/her, then he/she will get into trouble with the curfew police. However, if the kid has a grownup nearby, then that's okay? I mean, that's what the notifications imply. They imply that the child/Teen Sim should either go home or get a chaperone. I usually play with one household per save file, but I make the Sunset Valley families and the Riverview families the exception to the rule, because I want to play with all the better-known families in the save file. When I make my Sunset Valley rotation, I may start with the Landgraabs, then move onto the Langeraks, then the Bachelors, then the Goths and finally the Crumplebottoms. In Riverview, I start with the Brokes, then move onto the Simovitches, then the Newbies and finally the Lotharios. I do what must be done to get the Sims ready for The Sims 1 world made for The Sims 3 and continue the storyline. Some families will directly move to The Sims 3 Pleasantview (created by PleasantSims).
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