Forum Discussion
- They need to look at what made 1, 2, and 3 great games. Keep the main sims 5 offline, single player. Have a separate online game for those that want. Bring back things like open world, Cast, the option for story progression. Design the game for the intended audience and not children like the sims 4 is designed for. No more toilet humor. Better personalities, more choices, more creative options, no goal oriented play.
With everything Paralives is promising Maxis is going to need to truly step up there game. - From what I've seen from Paralives and what I know about the current state of The Sims 4, Sims 5 better improve in just about every way and above all...give us, the player much more freedom to play, create and build the way we want to. Bring back the color wheel. Patterns were nice too. Open World, cars, a little less humor and a few more realistic elements would help. The humor of the Sims is part of its charm. Not asking to remove all of it, just tone it down some. Height customization, (if indie Paralives can do it, so can EA). That's just to name a few.
Bottomline, if Paralives turns out to be as good as it looks this early on and is also mod friendly (if mods are even needed)...there better be a really good, significant reason for me to pick up Sims 5. Paralives, so far has everything I've wanted in a "Sims Game" especially in the "build and buy" department and also what I've heard about their amazing personality system that that Alex and his team are implementing.
I am not a Sims hater, I've loved the Sims for nearly two decades. But I think the competition from a new life sim like Paralives is needed and long overdue. Sims 4 is not a bad game in my opinion, but I see opportunities everywhere for improvement and features still missing that should have been there from the start.
Oh yeah and an offline mode is absolutely required. Most of us go to the Sims to more or less escape the "real world"... Severing that connection to that real world is a must have for those who don't want to be connected. - crocobauraSeasoned AceEA could probably buy them out if they are so scared of a little competition. Problem solved. :joy: Anyway, the Paralives game looks like it will have interesting features, but they have a small team and a very long way to go before they have a finished game.
- Why a such question? Simmers are first people who got the right to play other franchises if they want to alongside with the sims.
- I’ve always thought of Paralives as another Sims ripoff. They’ve obviously
copieddrawn inspiration over a lot of of features from this game. And I’ve always thought that I’m not really interested in another cash grab if they’re going down the EA route.
BUT looking at it objectively, I realize that the only things keeping me still playing this game are the attachment to the sims that I’ve made and the nostalgia factor. Deep down I know that playing The Sims has caused me a lot of frustrations. I can’t count the times I’ve thought to myself, “oh man this game would be so much better if I can do this or that” but I keep playing because I’ve already invested in a sim’s life (storytelling-wise) or house (when I’m building).
I’ll stick with this game if EA can somehow pull a miracle and make TS4 not as broken or boring as it is right now. I’m not even asking for a rehash of things they used to have from TS2 or TS3 or for them to take a page from Paralives’ book. If they can rework some base game features like they asked in that survey from some time ago, I’d be down for it. I just want another reason for me to genuinely want to keep playing. - FriendlySimmersSeasoned Rookie
"Simsophonique;c-17519421" wrote:
Why a such question? Simmers are first people who got the right to play other franchises if they want to alongside with the sims.
i made this poll because paralive if it becomes popular might be a competitor for the sim so was just to also know the toughs on players sigh - BabykittyjadeRising Observer
"dearie_blossom;c-17519573" wrote:
EA doesn‘t have to do anything because Paralives is most likely never going to get released. They posted a road map today after certain things happened and it‘s a joke really. I‘m not a hater btw. I‘m a patron and I‘m considering to cancel my pledge.
Edit: Paralives is in very, very early stages of development. I‘d be surprised if it gets released before The Sims 6 tbh.
I was just about to say this...
A lot of people are dropping out after that incident. - crocobauraSeasoned Ace
"ClarionOfJoy;c-17519533" wrote:
I doubt very much that Alex Masse would allow his game and game studio to be under EA's control no matter how much money they throw at him. He knows they'll just destroy all that he's worked for. If he wants, there are other publishers he can go to.
It's a small team that is expanding. Did you know that when they introduced the first Parafolk, Maggie, that their monthly Patreon income jumped up significantly? They can afford to hire more staff. What's more, they've done quite a lot in the one year since Paralives has been announced.
I don't really know what his plans are and how much drive he has to finish it on his own terms. But from the picture released they just appear a lot like stage dressing. Like in the picture you have in your signature, there are two monitors placed on top of books. And in another clip they released there was a bra flung over the stair rails. I am not too familiar with game development, but that to me appears like an awful lot of detail, like something you would do with Poser. It would be nice if he showed their character interact more with the environment, like not walk into walls, drink coffee and what not. They have been focusing on building the environment but it would be nice to see how the characters behave in that environment. A lot of people are dissatisfied with TS4 because of the way sims behave, so I think it's unrealistic to assume that Paralives will indeed be a better game, especially at this stage in its development. Not to mention that many people want different things and play their games differently. - Horrorgirl6Seasoned Hotshot
"dearie_blossom;c-17520077" wrote:
"Horrorgirl6;c-17520001" wrote:
"Babykittyjade;c-17519588" wrote:
"dearie_blossom;c-17519573" wrote:
EA doesn‘t have to do anything because Paralives is most likely never going to get released. They posted a road map today after certain things happened and it‘s a joke really. I‘m not a hater btw. I‘m a patron and I‘m considering to cancel my pledge.
Edit: Paralives is in very, very early stages of development. I‘d be surprised if it gets released before The Sims 6 tbh.
I was just about to say this...
A lot of people are dropping out after that incident.
The team still gets a lot of funding.Its not going to take take them years.My estimate is they are probably going to finish that game.Around Sims 5 be launch.They are expanding the team.
It‘s going to take them years. Just take a piece of paper and write down on the left side what they have so far and on the right side what they still have to do (they made a lot of promises!). Next do some easy mathematics. If the left side took 1-3 people almost a year to do then how long will it take for up to 10 people to do the right side.
I know it's going to take them years.But I think in three years they will have the game available.Silly me I meant it is not going to take a decade. - At this point I don’t think they have to worry about it. Nobody has seen even a whisper of game play. They have revealed some build features and one character and a lot of background art. The reveal of Maggie came off as a CGI cartoon to me. Where was the outfit catalog? I know they showed the color wheel for hair, but where was the catalog of styles? Same for the clothes no catalog, different editable categories potentially, yes but where were these outfits chosen from? There was no interaction between Maggie and her environment either.
They have made a lot of promises and I have yet to see anything that looks like actual delivery, because as I said so far everything I have seen looks like really good CGI animation and nothing more. Now their team is very publicly falling apart and one ousted dev seems to imply that all is not as it seems development wise. Time will tell.
As for The Sims, I think they should keep on keeping on. The game is getting better as time goes, and especially it seems since they dropped support for 32 bit computers. I believe this iteration is meant to go on for awhile yet, and now that most or all of the traditional iconic packs are out, it looks like the game is going to fill out now with some things that are loved from the past, and new unseen features a and themes as well and frankly I am here for it.
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