Forum Discussion
6 years ago
"Cinebar;c-17405645" wrote:
I'm just going to point out how to play TS2 better for those who have struggled with it, so maybe they would wind up liking it better in the long run (other than open world and CASt or no loading screens). TS2 is built on the formula of TS1. Points matter.
If a Sim is pregnant it is very easy to care for her (harder if twins or triplets, much harder) if you know her points in certain areas. Such as active Sims need more food, more often, and Lazy Sims need more comfort more often etc. Furniture matters. In TS2 beds that raise energy to 10 work faster. A bed that has a low energy point such as 2 for energy will take all night and she will be more tired.
Here are some little facts. Comfort will always fill first (the needle starts moving before energy. So, a bed with higher comfort is also necessary. A 1 point comfort level for a chair or bed or couch etc. will take a longer time for your Sim to fill that area. Too tired and aching too much.
Stoves and fridges have points just like in TS1. Not only do Sims need better cooking skills but better appliances, a level 10 stove on food points cooks faster and last longer (hunger) mixed with foods such as spag. and or a better, more filling rather than grilled cheese etc.
If sitting at the table with other Sims or wherever, couch and or chair, Social will fill before hunger. So, it's why you see them talk so much in between bites. It's the way it's programmed. Their comfort is also filling so if they are sitting on a chair or couch that is only 2 points comfort you can expec them to sit there longer and try to fill that first, before social and or hunger. It's all working at same time (multitasking) but one will overtake the other needs/motives to fill first. Such as comfort, then social then hunger though they are all moving the needles at the same time. (Don't sit very hungry Sims with those with low social, and or neater Sims who take longer to eat, sloppy Sims hurry and finish but may get delayed by those with low social trying to keep talking.) AKA personality points matter of what type of Sim you have and how much comfort, food and energy they are going to use. Outgoing Sims (high social points) need more talking all the time.
Hope that helps. :)
I think my biggest gripe when it happened was, that it had happened during travelling. That being said: as long as there are cheats, things like that won't really matter to me. I avoid cheats because they make gameplay boring, too simple, but I don't care if I can use it to fix a flaw (well, what I consider a flaw, others won't, it's not a factual flaw obviously, others love this kind of challenge).
I've noticed before by the way that there's more to Sims 2 than meets the eye at first sight. I remember complaining about sims not feeling satisfied after eating a meal and someone explained that it matters how good the cook is. I think that's actually the kind of detail people miss.
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