"Rhiannonraven;c-17426594" wrote:
Are these things based in actual evidence? As far as I know Maxis hasn't given even the slightest hint that they are going to do a multiplayer world, so how could they have said that you won't be able to build/buy, you won't be able to play with multiple sims, or you will have tasks with deadlines with specific other sims? I can see ways for it to work without these things...
For Build&Buy, it could just act like you are not online when you're changing your own house. Of course you couldn't change community buildings or your own lot while others were on it, but lots of players don't use cheats to change community lots anyway.
For playing with multiple sims I actually just don't see any reason not. Sims autonomously do things in the current game, so why can't they in this game?
For having tasks to complete with other sims, same thing. Why is that necessary?
Yes, the multiplayer option wouldn't be for everyone, but not everyone has to play it. I think it could work really well and be fun. THere are lots of multiplayer life simulaters out there that work and are played by many people.
Not trying to pick a fight, I just don't understand where all this info came from...
Can you name one for me? Where players have 'Sims' that meet, interact romantically, get married and have kids and own homes? How does tha work in those games? What is the age limit? Does an adult get to make their Sim date a Sim of a child player? Are there messages going back and forth either publicly or privately where an adult who is possibly involved with the child's Sim aka the child player, sending messages etc.? Set all that aside and then who or Which players own the homes? Which players get control of the kids? Which players get to say what is in a home and or what type of home and who can live in the home, like invite another player to live in the 'Sim' home? I'm sorry but no there aren't to the best of my knowledge
any life simulators out there that work like the single player game of The Sims. Not even TSO worked the way I just described. I'm not being rude but Stardew Valley and Mine Craft and all the others people say they play aren't pc
life simulators, they are tablet, console games and now new apps for Windows 10 (which is nothing but a glorified Downloader called an OS). Stardew is actually under RPG genres. And most if not all know that game is a RPG. If you are speaking of Animal Crossing no it's not a life simulator, either. It's played on console, and a RealTime genre, where real time has to pass before things are done, correct? I don't know of any life simulators like The Sims as an online multiplayer, Second Life was never meant to be an actual game in the beginning. It's actually funny people thought it was. It was a space in c where people could sell goods and establish an economy inside a virtual world.
ETA: The info comes from how The Sims works, in all iterations, I can't see them being able to do any of that and or if they did only annoying to most.