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Leaselmary's avatar
5 years ago

Will Sims 5 have different kind of expansions? (If Sims 5 will ever be)

I wonder if Sims 5 will even exist. But if it will... I am kinda tired of an old cycle base game - seasons - pets - uni - clubs - apartments. I m not sure I would even switch to sims 5.

The reason I went form sims 2 to sims 3 was open world and it's graphics.
The reason I went from sims 3 to sims 4 was that sims 3 was essentially broken and unplayable (30min loading screens + save errors, ugh).
But why would I go from sims 4 to sims 5? Sims 4 looks good. It runs smoothly, it doesn't give me save errors, loading screens are shortest ever, I own all the packs I need, If I don't like someting there is a free mod to fix it.

So why would I go to another game to buy the same packs over and over again? Unless the game would alredy has everything necessary and the packs will not be the same? What will the Sims 5 have to offer that is so new and shiny I'll just have to switch to a new game?

Maybe the base game could include season and pets but has a small world. And Expansion would expand the world, add new areas to live and new activities from that area. So the base game would be American suburb as usual, but the Expansion would add Africa (with safari parks), Asia, Europe, Russia, covering the whole world eventually. Sims 4 is kinda doing it already and I like it, but Sims 4 had to mix it with standart EPs.

I will not be angry at EA for repeating the cycle. It's their busyness how they do they busyness. I would not spend my time hating on Sims 5. It wouldn't be the game's fault, really, that I am 30 years old and has played sims 2&3&4 and want something fresh instead of the same game updated for younger audience. I don't think ppl over 30 are the majority of sims paying customers or that it would make sense to target that audience. I am just curious will the sims 5 be intresting for me? If it won't, I leave it be and stay with older games.

I also kinda suspect Sims 5 will be an animal crossing style game with a subscription service. You have your personal world you can do whatewher but you can visit other ppl and see how they world are and and host other players in your world. And everything that comes to the game is base game update, so every subscribed user plays the same game. And I don't know how I feel about it. I was strongly against this idea before but animal crossing is fun. If I can have a traditional sims experience in my personal world and the subscription cost is reasonable, it might work.

17 Replies

  • The only thing that was decent about Eco-Lifestyle was that it gave TS4 players an actual post-apocalyptic world to play in...if you decided to keep it that way.

    Whereas in TS3. I take one sky-mod and turn the whole damned world into "nuclear winter".
    https://1.bp.blogspot.com/-BOO7QaBgxys/W--YeyiVBPI/AAAAAAAAa9w/ajxKVTSTAJwNgDfJdBSuibemMb180dMSgCLcBGAs/s1600/NuclearWinter1.jpg
    https://2.bp.blogspot.com/-_cgHk22_JOk/W-_A6TdemYI/AAAAAAAAbA4/Z45EYNFXs4YME-FWHXfzURGLxAd3Tzt5wCLcBGAs/s1600/Screenshot-6.jpg

    I want the TS3 kind of flexibility to a) create my own worlds
    b) to have whatever story I tell be able to be represented in the environment of the game...as in if I want to be able to have a post-apocalyptic world, then dammit let me have one.
    c) stop taking away things out of the game that allow for better gameplay with the excuse that, oh, it's too difficult to do. It's called "problem-solving" for a reason.
  • I tried the games because of innovation. Next to next. From TS1 2D to TS2 3D, and porches and decks and things like generational play where children actually grew up and elderly. I loved TS1 but TS2's innovation convinced me it was going to be a fun experience, too. I tried TS3 because of the trailer about open world. I loved and love TS2 above them all, but TS3's trailer convinced me I should at least try TS3's open world and I did enjoy seeing Sims going in and out of their homes and going to work etc. I later found out by accident one day they are just standing inside their homes when I'm not looking at them. Like in TS2's Uni dorms. I tried TS4 because of a lot of unfilled promises but they filled enough like adding ghosts, pools etc in a patch that I gave it a try. I used the CAS demo and decided yes, I would try TS4 but returned it the first time, and later decided to keep it After they fullfilled some promises they made. I didn't know it would be years and years of waiting to get the rest of those things added like they said they were going to add or 'make happen' at it's release. And if TS5 isn't a multiplayer game I will probably try it, but that is a big if.

    I don't play Animal Crossing, have no desire to play it or any other multiplayer, ever. If TS5 is like AC then I won't even do a trial run. If TS5 breaks The Sims mold of what is or isn't in it such as seasons, pets, college etc. I won't even bother. I know people get tired of 'rebuying' those things, but they are expected. Just as much as I expected some quirky, nutty occult or supernatural in the packs I expect those. Even if Lyndsay did say it was never supposed to be a tradition to have one in every EP that is exactly what they did for like over 22 packs, in these iterations so, it was a tradition just like Seasons and Pets have become a tradition. But I do agree many of the things in them should be in a base we know they are going to try to sell to us for $60 or $80 (TS4) or a freeplay game with microtransactions or some silly subscription.

    At this point I'm doubting TS5 is a pc game at all. I have a feeling it's no longer going to try to gain/retain pc players but maybe some console game full of quests and tasks, and multi play, because they have prob listened to those who do love games like Animal Crossing and decided yeah, that is the way to go. Or worse a Facebook game. Just think what they did to this series. It is no longer a life simulator (TS4) but they often say it's a safespace, it has your back, it's a diversity game, it's an avatar game (representation) it's an inclusive game...when is the last time they said it's a life simulator? Like in 2014. This is my opinion, it's a soapbox game where EA can spew what it wants you to think, believe and live. Think how much more of this they will do in a TS5 if they keep moving away from a life simulator in TS5.

  • "Leaselmary;d-983218" wrote:
    (snip for space)

    I also kinda suspect Sims 5 will be an animal crossing style game with a subscription service. You have your personal world you can do whatewher but you can visit other ppl and see how they world are and and host other players in your world. And everything that comes to the game is base game update, so every subscribed user plays the same game. And I don't know how I feel about it. I was strongly against this idea before but animal crossing is fun. If I can have a traditional sims experience in my personal world and the subscription cost is reasonable, it might work.


    If it is a game like that, they can forget me ever bothering. There's a reason I don't play games like that! (I put up with it in Minecraft because my godson wants to play with me. But I don't like it.)

  • I finished watching episode one of TrueBlood on my PS3, and I decided I hated watching movies downstairs. I wanted to ascend the stairs to watch them in the woohoo room. So I put my blu-ray disk into the Xbox One where I play Sims 4, and out comes a hexadecimal code: unrecognized encoding exception. I talked to a computer professional, and he thinks I need to buy a shower for my Xbox, some special optical drive cleaning disk. I told him I was too poor...

    After taking TrueBlood out of the XBox cavity, I loaded Sims 4, where I’m playing through the University content. Now, I noticed something unusual about the programming. The whole campus is open world, but if I want to visit the commons or another dorm, the game requires a loading screen. I’m not a wizard, and so I don’t see why the game wouldn’t simply load a few more objects and also sims. But when I put TrueBlood into the drive to make it possible for me to think about it, I decided to just let EA do whatever they do. They are my best and only representatives.
  • My perfect Sims 5 would be this:

    Sims 4 graphics with the Sims 3 personalities, colour wheel and collectibles systems.

    I recently watched Carl's Sim Guides discussing the difference between Sims 3 and Sims 4. I forgot how much I enjoyed the collectibles challenges in the Sims 3.

    https://youtu.be/L3Lu8eLZ4ec

    Personally, I would like the base game to have seasons and pets. One world in the base game. Maybe six or eight skills to kick off with. A basic range of aspirations.

    Each expansion pack would add a new world, new challenges, new skills, etc.
    So... the university expansion pack would add a university world with courses, new skills to learn (such as the research and debate skills), new challenges and aspirations.

    Basically, each expansion pack would be in a different style like Scandinavian, American, British, Asian, etc.

    Each stuff pack would link to the expansion pack and would include heaps of CAS and build-buy stuff.

    I would scrap the game packs.
    :/

    editted to add: Each expansion pack would contain two new careers. Non-rabbithole ones.
  • @stewby I agree about scrapping the game packs. They aren't necessary and make expansion packs seem pointless and empty.
  • I wouldn't mind having an open world and proper cas system like Sim3 and make the familars from Sims4 customizable by colour, choose traits like blow cold air, freeze sim, create snow, etc

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