Forum Discussion
7 years ago
one of the problems I currently have is with UI/UX.
When I go to a party, it is not possible to identify the host, so sometimes I talk to anothers sims but the host I can't find. It would be nice to have a way to identify. Maybe a balloon next to the host plumbob.
Another issue is that it is possible to visualize the house of a friends sim but it is not possible to visit and interact with this sim. It would be cool to have one of the options for events outside the home, an event in the other's house, yes. It would be cool to create real relationships with my friends' sims like meet her family, dancing with him or help with some problem.
Another problem but not least is that there are no cars passing in the world. I know it's a silly detail, but it would be fun to see cars passing on the street in front of the house like walk sims on the street.
And finally, events at the restaurants are weird. An event in the restaurant should be divided into 3 stages:
- Sims waiting for get a table
- Sims choosing the food and talking
- sims eating and then saying goodbye.
Currently the sim enters, sits at a table and with each interaction he raises. It is a problem that could be adjusted if all steps has default timers to do like:
In a 60 minutes event:
- 10 min: waiting for a table and interact with a friend
- 30 min: choosing and interact with friends and foods
- 20 min: eating, simstagram and interact with friends.
all steps with exclusives interactions.
It's just some ideas :)
When I go to a party, it is not possible to identify the host, so sometimes I talk to anothers sims but the host I can't find. It would be nice to have a way to identify. Maybe a balloon next to the host plumbob.
Another issue is that it is possible to visualize the house of a friends sim but it is not possible to visit and interact with this sim. It would be cool to have one of the options for events outside the home, an event in the other's house, yes. It would be cool to create real relationships with my friends' sims like meet her family, dancing with him or help with some problem.
Another problem but not least is that there are no cars passing in the world. I know it's a silly detail, but it would be fun to see cars passing on the street in front of the house like walk sims on the street.
And finally, events at the restaurants are weird. An event in the restaurant should be divided into 3 stages:
- Sims waiting for get a table
- Sims choosing the food and talking
- sims eating and then saying goodbye.
Currently the sim enters, sits at a table and with each interaction he raises. It is a problem that could be adjusted if all steps has default timers to do like:
In a 60 minutes event:
- 10 min: waiting for a table and interact with a friend
- 30 min: choosing and interact with friends and foods
- 20 min: eating, simstagram and interact with friends.
all steps with exclusives interactions.
It's just some ideas :)