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8 years ago
"Kiwicantdie;c-15756626" wrote:"Erpe;c-15756528" wrote:"Kiwicantdie;c-15756498" wrote:
That's what I tried to say multiple times, but apparently people here love too much the "they ported payed assets into a free game, OUTRAGE!" deal.
Yes, it just shows that a lot of people care more about stuff than about gameplay - and this is probably also the reason why EA now makes many more SPs for TS4 than EPs.
I will try the Sims Mobile when it comes to my country. But I am not optimistic because I was never a legacy player and I actually don't like to kill my sims at all.
(At least there's a tiny little bit of gameplay in SP...)
I don't know if you'll be happy with The Sims Mobile, considered that sims age super fast. 1 day for babies, 1 day toddlers, 2 days kids, (yup, no teens at the moment) 4 days young adults, 4 days adults and I don't know about the elders since I'll find out tomorrow, when my sims turn into elders for the first time (I guess 4 days for them too, anyway). Sims are playable only once they become young adults, you can only interact with babies, toddlers and children, though this might chance once the game is released or with future updates.
The game at the moment feels super limited, I guess it'll take many updates and tweaks to make it more fun.
It's not bad at all, feels like a nice starter point from which they can expand in a lot of fun ways (for a mobile game), but yeah... it's really limited and repetive at the moment. And you can kiss your sims goodbye 'cause they age in the blink of an eye (... usually, I play legacies on long life span). The generations run very fast, I'm about to start the third one since the game soft launched.
As I just wrote elsewhere I think that the currently fast aging is caused by the fact that at the moment the game is only on test in Brazil and EA therefore likely want you to advance fast such that you can test more parts of the game for the developers. I therefore expect them to slow the aging down quite a bit in the final release version of the game - which alas most likely are months away (because there have always been several months between the first limited release and the official launch for the many other games which until now have used soft launch).
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