"chertosha;c-2214723" wrote:
I think the current patch is as close as it gets to halting most of the pre-hitting already. It does not pay off anywhere close to what it used to pay when you only finish a base off from main account. Right now, apart from maybe a couple of players with infinite time which get ahead only a little bit, alt usage makes basically no difference, gives very little advantage at high time cost. I played both styles and can almost keep up with the best and heaviest alt users - without alt help. It's really not much of a difference any more. Most of the difference between players still comes from skill and knowledge, not from some kind of abuse.
ok man i might have to pick apart everything you said here because you are wrong and someone with a gold badge shouldnt have such a distorted view of the effects of recent patches for one thing. alts can do up to 15% LASTING damage to a target before loot reduction kicks in and usually thats all a multi abuser needs save some rt/cp on a target. otherwise alts can be used to remove hard targets completely and clear space saving main accounts cp by way of reducing distance between targets and this helps the ENTIRE alliance!!! alt usage makes all the difference in the world at the start where it is most beneficial to save and grow quickly and the difference between players with skill and heavy alt abuse is CLEAR AS DAY in wcs, dont discount all the other players that dont use alts just because you are ahead, you are not the only god player and there is no reason sanna or ganj should be that far ahead of anyone let alone you, who all benefitted from early server alt abuse.