Recent Discussions
Tib 64
Good morning. What is the point of setting a specific time to start a new world, if then u do it eight hours earlier, after playing this game for more than 14 years I know that the schedule is basically meant to be the same for everyone, so why in that case, when u realize the mistake, u don't just restart and wait for the correct agreed time, other times u have opened a world an hour earlier, which was already bad, but now this... -BartRebootBart6 days agoSeasoned Newcomer34Views1like1CommentNew Server
Hello, looks like Tib63 is done. Will there be a new server and if so when? Same format? Thanks, APazureplains14 days agoRising Newcomer100Views0likes3Comments- 67Views1like2Comments
Goodbye from this forum
Sometime today access will cease for posting in these forums. You will still, for a short time, be able to access the forums to read them. I hope to see you all in the new sections in the AnswersHQ. The format is slightly different but we can make it our own by using it as we want, not as EA impose upon us! Answers HQ: https://answers.ea.com/t5/News-Announcements/bd-p/cc-tiberium-alliances-news-en321Views1like6CommentsWCS discussion
@EE_kalyn 2 questions: The screenshots are cut off from the bottom, so not very clear. Also the defense layouts are missing. 1. Could you post the full cncopts or screenshots with defense layouts seen? ( I managed to find the first one (World 100 starting layout) https://spy-cnc.fr/CNC/bi/cnclv/layout/afMQ ) 2. Please clarify if morale setting going to be +4 or +7 ? +4 is basically unplayable, hope you do not have to change settings after the server starts1.4KViews1like29Comments- Eldorado50112 months agoNew Novice545Views1like15Comments
Global Chat
why do i keep getting banned? is this because of saying things on global chat? what is the reason for global chat? i was under the impression it was there for us to be able to have chat wars, call eachother names, disrespect eachother, banter, and just general chat! why do players feel the need to snitch on others for saying stuff on global chat? players have the right to press 'ignore' if they dont like what they see, but now it seems i cant say anything without getting banned. we have used global chat for years, swearing at eachother and allsorts as it makes the game more interesting, teams bully small teams and it is impossible to fight these teams because they all group together, so the only way to get revenge for some is to use the global chat to annoy these players, but lately i seem to be getting banned instantly, so for me i think there is something dodgy going on and the game is corrupt, seems EA will go extra miles for certain players and some players just get ignored from EA. tell these sad acts to get a life and man up and reply back instead of running to EA, this is killing the game86Views0likes4Comments2023 Wish List of Features for Developers to Implement Into the Game
Happy start to the 2023 year developers! I have a small(ish) wish list to provide some functionality to the game. A lot of these features are already being done in the form of scripts, but it would be much better to formally introduce these features as part of the game: 1. Increase markers available. I believe the maximum is 10 per alliance and 1 per player. This needs to be expanded. I recommend 10 for each type of alliance marker as a starting point. Additionally, players should have more than 1 marker available other than a reservation marker. Each player should be able to add 5 markers. 2. Provide officers the ability to mark up to 50 NPCs at one time for planning purposes. This feature should allow alliance offers to mark a base for shooting. A generic term such as "Target" or "Shoot" along with the Forgotten NPC lettering to change color which will help differentiate the targeted NPCs from nontargeted NPCs (similar to the blue background when players save formations). 3. Tunnels should "glow" green or red when a player uses the move function. This will help players determine if their base will activate a tunnel or not. 4. A count of qualified NPCs should be provided during the move function to provide players information on how many waves the move will place the base into. 5. Limited NPC layout sharing should be added. There is a nifty script called Baseshare. Essentially, any alliance member can view a base further away as long as another alliance member base is within range of the base. This feature should be incorporated into the game. It doesn't take away from the essence of the game, but it does provide a more enjoyable experience for the player.626Views0likes28Comments