"xxsly;c-2214732" wrote:
"chadthurston;c-2214724" wrote:
"chertosha;c-2214723" wrote:
But there will also now be a simple hack - i can send a bunch of my own alts into my competitor's dig lane, spawn close to front and hit each front-line forgotten base from each alt just once, and then the enemy that kills the base eventually gets 1/5 - 1/10 of the resources. This will spoil the game for everybody and only encourage alt account usage en masse rather than prevent it.
the loot reduction based on multiple attackers would reset once the base is fully healed and if you send alts to front lines they would have to find holes to get there and thats already possible under relocate protection.
To add to this, there is a base lock timer? I mean, there's systems in place to prevent base stealing/this kind of thing...
its easily possible to relocate an alt to enemy front lines and disrupt their dig lane, this can be done continuously (fml) by flooding their sector with relocated alts under protection and spam attacking all forward targets but the time it takes and usefulness of this practice is not worth it in high volume as it is akin to helping them dig but stealing kills is annoying and ive seen bruel do it in the past and it was easy only because they were not expecting it and got lazy and sloppy.