"Smild36;c-2214742" wrote:
"chertosha;c-2214728" wrote:
"chadthurston;c-2214726" wrote:
omg i cant believe how blind you are here to the problems of pvp. the real issue is the horde mentality of the current player base there project everyone on the same team!!!!! holy man how dont you see that and the secondary problems are lockdowns and penalties for being destroyed. ok goodnight
come on, look at the roster, i'm on it too :)
the horde mentality is not a feature of the game, it's a feature of humans, no patch can fix that :)
we've seen that before so many times, even in wcs 2015, all the top players gathered on one team, competition not showed up
but sadly this topic you are raising is unrelated to what i was writing about, not at all
I agree with Chertosha about the fact that at the start of the alts do not give a big advantage in terms of growth of the main account. I myself spent the first 2 weeks of the championship around the top 10-15. After that, yes. Plays the level of the team as a whole. At the expense of pvp he's also right. Exchange of account keys between players is the only adequate solution when waging war. And if they make a block - 1 network unit 1 account then pvp will come to an end.
alts give all the advantage in the world at the start and is the main reason project got so far ahead that early as the sectors were predug by alts up until levels 18-19 when the main accounts actually started shooting, you guys can try and argue with me all you want get the whole team in here to disagree with me and i will show you how in those first few days of alt abuse it actually saved you from wasting cp on small targets and gave you the advantage of distance and early poi to use 7 teams against absolutely nobody.