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@OOtle5f wrote:Uprisings appears to let the forgotten react more obviously to the strategic environment.
Outposts will mass along with camps in some situations while ignoring you in others even with a tunnel nearby.
If you are clueless to those around you strategically then their actions and triggers are a mystery.
And if have seen nothing written about uprising anywhere.
I do notice the behavior difference in the outposts and camps and tactical adjustments are noted.
But ironically if you normally ignore outposts and camps i'm assuming the behavior looks like a glitch....
@b97cbae3213388ee wrote:
@OOtle5f wrote:Uprisings appears to let the forgotten react more obviously to the strategic environment.
Outposts will mass along with camps in some situations while ignoring you in others even with a tunnel nearby.
If you are clueless to those around you strategically then their actions and triggers are a mystery.
And if have seen nothing written about uprising anywhere.
I do notice the behavior difference in the outposts and camps and tactical adjustments are noted.
But ironically if you normally ignore outposts and camps i'm assuming the behavior looks like a glitch....
The announcement has been adjusted - the Economy is Uprising - I drew the attention of the developers to this discussion and they tell me that 'uprising' was never meant to indicate forgotten attacks but a change from 'new economy' - we had 'old economy' and then 'new economy' - Uprising was introduced following a rebalancing of the economy. Any posts that indicate otherwise are stated as being wrong!
- b97cbae3213388ee2 years agoSeasoned Veteran
I would have liked to have seen uprising with the strong malus and forgotten attacks.
Tactically it would be a slightly different look with the forgotten holding a line while the players try to read their counter offensives.....
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