Allow me to assist with the Tiberium Alliances game definition of "End Game", it's a common reference in Tiberium Alliances game players use to "defeat the "tacticus", "kill the fortress", "destroy the fort", "badge", "accomplish the mission objective", "end-result of the teams effort" =End-Game...there are a few more but I think you get the gist of what the reference "end-game" refers to. Don't play dumb. It just isn't very fitting.
As to the "king of the hill" scenario, you're living in the dark ages with this reference. Find a way to make the game enjoyable again. Restore the PvP resources. Find another way to "punish" a player for full-filling the game objective, create alliances by any means necessary, move away from this "farmville" (sorry, never played that game but it sounds appropriate), sorry not buying into moving over to that envision game, what do you call it "rivals" and "drain the swamp" really, do you hate america that much Germany?
If a player kills the fort, lock his base down for a week or two, can't grow, can't attack, something to get rid of the "god" complex some of these players get. Find a solution to stop the abuse. Make this game Great again (Pun intended :-) )
Soxie...bullying is that guy that didn't do squat to help his alliance, avoided conflict, managed to wiggle his sorry butt into the leading alliance and post badging (completing the End Game), decides to declare him/herself as the "server god" and forces everyone to do as he/she says or else. Naturally, EA benefits from this "god" complex" player/bully and refuses to take action and you want to try to sell a lie by excusing this behavior as he/she has some sort of right to do so because he/she spent 2 dollars more than anyone else. Sad logic. It's a direct contradiction of your own rules. FYI @gamerdruid, if you want to know how to complete the end game and get a refund, send me a message, I have a buddy that did just that and still plays the game.