6 years ago
game messaging UI
There is several small suggestions to improve game messaging between players.
I think that everyone have problems to post a message to several players with "long names" or "strange names" that is located at one region. You need to copy their names to a notebook, open new message window and paste their names to the recipients row. Can EA change this ?
For example, solution can be simple:
Someone click on the badge of a base on the map and press button (like now). But if the new message window is already open then simply ADD a new recipient name to the list of recipients. But now it is impossible: a new window is opened that is replacing old window :((.
Second.
When someone press on the button the corresponding coords is copying to the Chat window. Is it possible conditionally copy it to a New-Message window (if it was opened) to the message body or to a Chat window otherwise (default behaviour) ? It will be very useful when you insert an object coords to the message body.
Third.
The Message window should be a floating window. So any player could move it to observe the map.
I hope anyone agree with me :))
I think that everyone have problems to post a message to several players with "long names" or "strange names" that is located at one region. You need to copy their names to a notebook, open new message window and paste their names to the recipients row. Can EA change this ?
For example, solution can be simple:
Someone click on the badge of a base on the map and press
Second.
When someone press on the button
Third.
The Message window should be a floating window. So any player could move it to observe the map.
I hope anyone agree with me :))