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you guys clearly misunderstand what i am saying, like very clearly, if you cannot speak english then do not respond because the chances are you did not read it correctly ;) i appreciate your efforts but like when i am in game, i talk to people who don't understand
- ffi8220 days agoRising Scout
you can't be launching a world with a cap of 85 and make it impossible to reach it by the time you shoot the centre
if you mean this part...
only when they introduced the Endgame (Fort killing), some rank 1 badged had maxed out offense units... in old economy too (slow and there was a 'power outage' daily :P)
why would you need max level units to do the 1st fortress attack?
i don't think that abbundant power will fix this... the top players might start doing PvP for fun...
they are busy upgrading stuff now...
are you asking for something like "Wait for my levels" before doing Endgame? (in a more passive way, but i think that is what you're aiming at).
a low level cap could fix this maybe?: server.get_PlayerUpgradeCap() = server.get_MaxCenterLevel()- Truth-Bomber17 days agoSeasoned Novice
the whole point i was getting at is that they upped the cap level by a lot but have not changed the costs of upgrading our bases or units to match the cap, the power to res ratio has alway been terrible but at this point it is outrageous, even koegy and pals failed a fort on 26, i have never seen him fail at anything
we are hitting fort on a world this weekend for 2nd place but our main guys from main team will be shooting the fort for us, we would not be able to kill it, and that's how it is now, relying on the select few hahaha or wait a couple of months but nobody has that patience now, main team wants to get to centre on day 3 lol then sit farming which is a yawn fest for me, i enjoy the dig, anyway im now just waffling on
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