"Elephterion;c-1998473" wrote:
Just like in the other topic with a similar question I'll quote my colleague who addressed that topic some while ago.
Awesome update, thank you.
So to recap/correct;
Player base must be within 4.5 clicks of tunnel to activate it
Player must have an offense or defense greater than or equal to tunnel level - 6
Each player base within range shall add an 20% to random spawn check of tunnel
Tunnel shall perform a random spawn check once per hour if activated
If successful, an outpost will spawn within 6.5 clicks of the tunnel
A maximum of 10 outposts can be produced at a time per tunnel (one per hour)
Once killed a tunnel can spawn another outpost (no limit)
Note: There is no level limit to triggering a tunnel. A level 44+ offense/defense shall trigger any tunnel on the server if in range.