"Soixie;c-1998530" wrote:
Player base must be within 4.5 clicks of tunnel to activate it
Player must have an offense or defense greater than or equal to tunnel level - 6
Each player base within range of the tunnel and level shall add 20% of chance to spawn check an OP
Tunnel shall perform a spawn check once per hour for valid player bases
If successful, an outpost will spawn within 6.5 clicks of the tunnel
A maximum of 10 outposts can be produced at a time per tunnel (one per hour)
Once killed a tunnel can spawn another outpost (no limit)
I made some clarification. In the quote it was maybe a bit unclear, but five valid player bases are needed to guarantee an OP every hour, so each of them contributes 20% of probability of an OP spawn. Having more bases camping a tunnel has no negative effect on the spawn chance btw.