"SpeirFein;c-2069783" wrote:
1. If a tunnel that is fully activated by 5 bases and the first outpost appears, what happens when a player shoots that outpost when the tunnel has yet to hit its max 10 outposts spawned? Is there an instant re-spawn of an outpost (followup outpost) or does the player need to wait until the next hour for an outpost to be spawned?
The tunnel checks once an hour for its outpost spawn, so no, there is no immediate respawn.
"SpeirFein;c-2069783" wrote:
2. Does a tunnel need to be fully activated for another outpost to be spawned immediately after an outpost is shot?
Above answers this I think. A fully activated tunnel will however spawn another camp with certainty.