"SzybkiBill88;c-2048809" wrote:
i repeat this is a Tactic Game with cooperating all 50 ppl in alliance.... if the system of loot will be only good when you kill base alone i do not see future for playing as a team.... everyone will be looking only for himself.....
False, Envision doesn't care what your personal invalid definition might be for what the game is.
The answers to yours and other exact same posts have already been answered, repeatedly.
The purpose of attacking camps and outposts are to obtain resources, these were designed to be solo kills.
The purpose of attacking Base's is to obtain POI or positioning to center, resources are in fact secondary.
The game is designed to always solo kill/crawl to center. Advancing 10, 15, 20 levels past your offense was in fact never intended by the developers.
The Teamwork comes from fortress kill and defending your area/sector/alliance. Teamwork is NOT 5 players attacking a single target.
Multiple players attacking a single target is in fact, the #1 method of cheating used by multi-acct.
Learn to play the game correctly as originally designed.