Well, as English is not my native language and some of my players had problems to understand what my idea was I will try to give an example to clarify.
Maybe also interesting for the devs @EE_Elephterion
Situation before patch19: player A + B raid together a hard base and kill all the defense without killing base buildings. Then player C does the final hit and kills CY. Player C gets all resources from the base. Player A+B get nothing out of the base.
Same situation with patch19: player C gets the reduced loot out of the base. Player A+B get nothing. Rest loot is gone.
Here comes my solution: same situation:
Player C gets only a few (near to nothing) resources. Player A+B are getting also resources after C killed the CY, depending on their damage to the defense. All loot is given to the attacking players and nothing is lost.
I hope it is clearer now, although it looked like ppl in forum got it also before. I think if that is possible it is the best possible solution.