Forum Discussion

unfalac's avatar
5 years ago

plunder reduction

Hi folks,
not sure if anybody else raised a case for this "feature".
We noticed on Tiberian 45 that loot is reduced if a second person kills a base, that was prepared by another one.
We raised complaints. If you notice that, too, please do also raise a case with support.

This feature is penalising teamplay, which absolutely is pointless and counter-productive for this game.

Cheers,
unfalac

11 Replies

  • jbl3ck's avatar
    jbl3ck
    New Spectator
    5 years ago
    It is a team effort... Thing is that lazy/lower level members "demand" the same rewards as an active skilled player.
    "Team play" killing some forgotten bases is fun though , but it shouldn't be a team effort killing a fb in most cases (it's not the fortress).
    Also... "skilled" players (fat and lazy ones) took advantage of the lower level players by imposing strict "move to the front line and help my fat ass" rules in alliances.

    One should never even try to kill (not to even mention the "orders" from the "CiCs") bases that are "difficult" until he's ready.

About Tiberium Alliances General Discussion

Talk with other players about what is going on in your Command and Conquer: Tiberium Alliances game.1,310 PostsLatest Activity: 57 minutes ago