Forum Discussion
6 years ago
"gamerdruid;c-2071931" wrote:
As many replies throughout the discussion on what to do after a fortress kill have said, removing a player from a world for being on the winning team seems like a punishment, especially if you have spent hundreds or thousands of Dollars/Euros/Pounds (replace with whatever currency you use).
World 16 (old world or Tiberium world) is an old world. If you're not in the 'favoured' group, then move on to a new world. I don't see the development team moving players off one world onto another forcibly. What is needed, as has already been discussed at length here, is something to encourage them to move. If no encouragement works then it just has to be the way it is!
well many things were added to original idea, i let it go anyway as players wish it, but I would add also following:
if you read my first post, you will understand, that i suggested to "teleport" a player to a new server, not to start from scratch, because you have badges. All MMO games have areas for players with different level.
Possible motivation to play on new worlds:
- Advanced factions, new units
- New faction
- Levels beyond 65
- Maybe different areas, no more forgotten bases, something new
- Maybe a possibility to invite 3 players from standard world
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world 65 ?
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