Guys, in the last WCS, starting from the "false start", who has played it knows what I mean, with the meetings made by the developers before start with only shaffa, with the event "infected" launched by mistake, + other issues highlighted at the time by us that we lost generated a series of discontent and NONE of our requests at the time was accepted, hiding behind the fact that the world was launched, the rules established etc etc.
We lost that WCS for sure because shaffa was better in pvp but also for our mistakes: playing with different alliances was wrong.
We have remedied this in the last two years by putting together AB and TTD + other players.
2 years of work in which especially Bruel has refined techniques, put rules, tried players etc etc.
Now WCS has been announced with precise rules, some people don't like them but if they change them others won't like them, so it doesn't make sense.
Re-reading the Posts I think that starting from the next World EA would do well to introduce a rule: a player, once he has his badge in a world can no longer shoot at the fortress, this would give more importance/motivation to players who go for seconds, thirds etc.
I myself in F14 for example have participated in a couple of fortresses (practically one-shot) with my account.
Players who go for seconds thirds etc would be motivated to play actively and not wait for some top 5 to kill the DF of the fortress :-)