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kOeGy's avatar
4 years ago

Schaffa & WCS 2021

Hello Guys!

Because me & Takman got asked so many times:

Schaffa wont start the WCS 2021 for a couple of reasons!

1. World setting
Forgotten attacks was the last good update which came into this game. Nothing to say against!A world without morale makes it fast, you can go 5 days afk and zerg down 2-3 Bases and you are back.. It can be fun and depressing at the same time. We miss these old days, where you have to build up your account properly.. Where your tib/cry productions in your cashbases were worth something. Without morale you dont need to worry except one thing:Are on our route to our mid enough tib/power pois? is there a level 47ish reactor in the mid on our side? No? GG..In our opinion a WCS is a world of "skill", where every person/alliance can show off their gameknowdledge and stuff, which isnt given with "no morale" settings.
This brings me to the next issue.

2. multiaccounts & preshooting bases
This is the biggest problem! Everyone who have played over the last few years made experience with multi accounts and/or preshooting. The new meta is like:Having 25 "main" players and 25 multi accounts in your alliance, about another 50 multis waiting to get swapped when the first 25 multis are empty on repair/cp.. And repeat!On worlds without malus they are usefull.. You can still kill a base with a difference of 20-30 level (your OL to the forgotten base), especially when the multi has keyunits like a paladin or what ever.As an honest player its nearly impossible to catch up or even be equal to a "fed account". Yes, there was a patch to prevent preshooting.. But its still efficient, if you know how (i dont mention these players who like to shoot a base together and have to clean up every building to get something out of it). Dont get me wrong, I usually waste 8hrs+ for this game a day.. but its a big difference, if you have one account with 240cpish a day or 2400cp with 10 accounts.. Amount of multies shouldnt decide the outcome of a WCS.
You know what will prevent this abuse if you cant fix it? Oh yes. Morale!

3. peoples mentality
This is my personal issue. I wont talk about unthankfullyness or "nice weatherplayers" or blabla.. Its more about these who prefers easy gameplay mode. I tried it after the last WCS on a couple of some worlds: I wanted competition.. I played against ppl, i used to play together.. Where is the use of winning a world in 3 weeks of gameplay? farming further 4-6 weeks outs/camps till you have all codes & the level for the fort? I know, there are many people out there who are allways on the "loosing" side and want to have the chance of winning a competetive world, i can feel that.. The sad result: Most of the people dont like competition.. They prefer easy worlds.. Just put all strong players into one alliance and get an easy batch. (sadest part about this, that the ppl who won everything even want the less competetive mode)


Thats why we support you! You got your dream world setting, use your multis and rush to the mid without competition, you deserve it =).We won the WCS 2017 against unfair enemies who started locking (glad it is 4 years later fixed :D) during war, when they recognized they are weaker. (the last morale WCS when i remember correctly)We won the WCS 2019 against an overwhelming amount of enemies (it was like 150 on our side against 600 on the enemies side). We are kinda tired.. its exhausting if you dont want to use the same "exploits", like these desperate ones who will do everything to win..
There is no need to do a vote for world setting, because the one with more multis will win. We are sorry for those, who maybe wanted to have a competetive WCS and those who were looking forward to play for Schaffa at WCS, but "we" are highly demotivated (not only the issues above, but also the time of date and stuff). Maybe we will see each other again on WCS 2024 (when there are still more playing then 10 ppl :D). Btw. people who want competition and are willing to learn, feel free to contact me :).

Greez

kOeGy & Tak

55 Replies

  • "GanjaMaster_PL;c-2210928" wrote:
    > @Kinshasa551 said:
    > „fun“ fact for xmas: normal guys will talk/ play with children, nephews, parents, aunt, uncle and so on.
    >
    > Other guys will talk / play with korekanalny, korekanalny1, korekanalny2, korekanalny3, korekanalny4, korekanalny5 + friends :'(

    cryyyyyyyyyyyyyyyyy babe cryyyyyy, bc u are losers :D:D:D:D:D


    Maybe you should shut up , without prehitting you are nothing so don´t talk like you are something special , you are insanely trash in this game buddy
  • A starting point would be if EA quite simply opened many more servers, more servers encourage guys to move on, it stops the waiting your turn as that itself would/should encourages the guys left behind to make their own path. It will thin down these massive teams, 400 500 600 players in one team, that will thin out because these teams are that way because guys know that the next new server maybe months away so therefore they currently tag onto the best chance of a badge, they follow a big team in a wing. They know the big guys will be there to help them get their badge, they just have to do as they are told and wait in line. Put an end to the easy game and open more servers and the big guys will not stay for endless forts as they will want to progress to their next first place badge. That brings new life to the game, becuase the guys left behind need to start playing and fighting for their place. The game still won't be easy but then again its not supposed to be easy, and to be honest easy is boring. This will also renew interest in PvP too as you will get teams that can fight through the rankings and do better than many would think.

    More servers more quickly then the rest of the problems will fix itself ?
  • This debate looks more like a verbal fight between 2 heavyweight boxers, before the fight.

    Using alt. accounts - completely wrong - but permitted by game's mechanics will never stop until the game ends.
    Also, i may be wrong but i think
    it's up to every player how much energy, time and money will spend using one or multiple accounts.

    Starting data, format and rules have been fixed, so no changes should be made on this server now.
    New WCS conditions should be discussed between developers and players via forum or polls weeks or even months prior of releasing championship server.







  • "one_cIown;c-2210959" wrote:
    A starting point would be if EA quite simply opened many more servers, more servers encourage guys to move on, it stops the waiting your turn as that itself would/should encourages the guys left behind to make their own path. It will thin down these massive teams, 400 500 600 players in one team, that will thin out because these teams are that way because guys know that the next new server maybe months away so therefore they currently tag onto the best chance of a badge, they follow a big team in a wing. They know the big guys will be there to help them get their badge, they just have to do as they are told and wait in line. Put an end to the easy game and open more servers and the big guys will not stay for endless forts as they will want to progress to their next first place badge. That brings new life to the game, becuase the guys left behind need to start playing and fighting for their place. The game still won't be easy but then again its not supposed to be easy, and to be honest easy is boring. This will also renew interest in PvP too as you will get teams that can fight through the rankings and do better than many would think.

    More servers more quickly then the rest of the problems will fix itself ?


    100% agree (i also have written a few times that more servers would solve many problems)
  • We want to thank everyone for their input and dedication in participating this discussion and keeping it civil but we made our decision not to push back the WCS now that it is announced and we stick to the announced rules.

    Nobody should to get the impression that a few vocal voices can have sway over the outcome of the upcoming Championship. If this causes some players not to participate that's unfortunate - but you miss 100% of the shots you don't take, as they say.

    I'm locking this and the other thread as a measure to prevent any derailment as this discussion can be considered finished with this.

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