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gamerdruid
6 years agoHero+
"Shinerplunderer;c-2048546" wrote:
What I'd favor is a blacklist feature so that the players can at least control it in their own hands. I mean the spammer doesn't know if all his victims blacklisted him. If the moderators are too slow to tackle the spammer, he might switch IP addresses to circumvent the ban and continue harassing his 100+ victims. In other words, I want the developers to "SHUT HIS BABBLING MOUTH"! It is so that he would no longer harass anyone and ruin TIberium Alliance's reputation any further. The moderators need to take action quickly otherwise, Tiberium Alliances might loose its player base. It would threaten the server by means of closure since there is barely any payment for the game.
Moderators aren't 'too slow to tackle the spammer' as we have no role in the in-game mail. Moderators have no special tools at all for in-game violations. We can't see any IP addresses or even get onto worlds where we did not launch a base at some point.
I do however agree that an in-game blocking function would be very useful.
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