Forum Discussion
Bug in: https://github.com/netquik/CnCTA-S🤭-SCRIPT-PACK/blob/master/TA_Report_Stats.user.js
Buxfix here: https://github.com/leo7044/CnC_TA/commit/a32716105e983b493344a63b40e1cbc31bd6934b
Thanks Leo!
I will update CNCTA SOO PACK as soon as i can.
Coming Version 1.6.5
>Removed some scripts that could break ToS (Flunik based)
>Update TA_Report_Stats 0.5.6.2
>Update leoStats 2023.10.29
>Update TA_Tiberium_Alliances_Battle_Simulator_V2 23.05.31
- nefrontheone2 years agoSeasoned Ace
Una cosa que siempre me extrañó es la falta de documentación sobre los scripts, quizás eso es algo que podría mejorar en el futuro. :-?
One thing that always surprised me is the lack of documentation on the scripts, perhaps that is something that could be improved in the future. :-?
What is each one for and how is it used?
Example:
a) CnC: MHTools Tiberium Alliances Available Loot Summary + Info
b) TA_Report_Stats.user.js
c) Without
- tokenting2 years agoNew Vanguard
Its been at least 5 years now that people are not able to move because of a marker put in the game, it is caused by one of the scripts in SOO pack
They either can't move or the browser crashes, everyone that plays the game knows this bug
why not fix that first?
- o0netquik0o2 years agoRising Ace@tokenting well I don't know this bug. Please explain the issue further. Thanks.
- tokenting2 years agoNew Vanguard
if someone puts a marker on your base then you cannot move your base away, also clicking on the marker will cause the browser to crash. It seems like the problem affects the context menu that you normally get when two objects occupy the same grid square, e.g your base and a marker. This context menu does not appear with scripts on.
if you remove scripts then all works fine.
This bug has been going on for years. The workarounds that people do:
1) Shout for an officer to remove marker
2) turn off scripts , move , then turn scripts back on
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