Forum Discussion
- o0netquik0oSeasoned Rookiehi @Silverfish24 i'm actually seeing problem with "the movement" in 20.3 updated worlds such as 45. Can you please tell me what problems are you having on that world? I am the maintainer/dev of Soo Pack and actually patched many scripts that didn't work with recent updates.
For themovement i check quickly and seem there are no errors directly involved with the script code. Anyway the plan move base function for bases other than your own does not work anymore on 20.3. The game itself crashes trying to UIupdate and showing the movement line . Seems related to some getowncity functions that return undefined city. @nefrontheone @gamerdruid @iguanaworld @enigm @EE_Elephterion (need help if we want to fix it)
Please if you are experiencing other problems give me more info cause just can't test all scripts on my own.
Thanks - nefrontheoneNew ScoutWow, I have used it for my own bases and it works fine, almost all my worlds are already 20.3
I'm going to try with those of other players and now we'll see ...
Edited: Caramba! With your bases you do everything, with camps and forgotten bases the same.
But trying to move another player's base crashes.
On the other hand, the option to plan ruins with those bases works correctly, as @netquik says the failure is only when trying to move it. :-( - iguanaworldRising NewcomerI am playing on tb45, what happens?
Yes, it is true, The Movement has a problem when trying to move a base of another player, everything is frozen. - o0netquik0oSeasoned RookieHi guys.. well i'm trying to dig a bit in the code even if not easy job. I will do some tests to hel myself understand something more. Would be interesting and useful to know if something changed in MoveBaseTool.. i read something about in patch notes
- nefrontheoneNew ScoutWe must differentiate between the bugs in a concrete world to the bugs by a new version released by the developers.
This failure of The Movement script has occurred with the new version 20.3, I have been able to test it in several worlds and it is the same error. It is not for a specific world but for some change made by the development team.
The part of moving our bases works as usual and as Netquik said the failure occurs when trying to move with the bases of other players.
If you need a test done, you can count on me for the Chrome part ...
Does the crash also occur in Opera, Firefox or Edge? - iguanaworldRising NewcomerI don't remember if I commented on it but I tried it with Firefox and it also fails, yes.
https://prnt.sc/um3sy9
I got to move another player's base a bit but a little later the game crashed again. - o0netquik0oSeasoned RookieYes mates. I'm trying to come close to the real problem. Meanwhile i found that the movement tries to regex patch a function that probably changed a lot during last updates. Even if it still working in 20.2. So i guess the problem could be there. Maybe.
Just a case study.
Can you test in 20.2 what it the result if you try to move a "foreign" base next to a ruin?
Bye - iguanaworldRising NewcomerIt works !
https://prnt.sc/umdj0c
No crash - o0netquik0oSeasoned RookieHi all! i think i have a fix. That took me 2 days of digging in the code.
ASAP i will post here new version of themovement for testing
thanks all - o0netquik0oSeasoned RookieTiberium Alliances The Movement 1.0.3.8 (20.3 FIX)
https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/master/TA_TheMovement.user.js
Please test it thanks
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