Forum Discussion
iguanaworld
4 years agoRising Newcomer
· MaelstromTools Dev (Modv1.6 for MCV) 0.1.4.7d
-Chrome & Firefox-
One thing I've noticed on the test server...
I don't have any bases that are generating credits, I only get them by destroying camps, bases and outposts.
The "Next MCV" window seems to indicate that I already have the required credits (0d0m0s) when you can see that this is not the case, wrong. Although it appears in red indicating that I don't have them yet, fine.
(It does not calculate correctly because it has no base count, no generation of credits in the bases).
It also shows that RT availability has been far exceeded, good.
· TA_Tiberium_Alliances_Battle_Simulator_V2 20.11.28
-Chrome-
It's strange, when activated Autorepair, all timers go to 00:00 but first column it's OK.
As soon as you enter:
When rotating the units:
-Chrome & Firefox-
One thing I've noticed on the test server...
I don't have any bases that are generating credits, I only get them by destroying camps, bases and outposts.
The "Next MCV" window seems to indicate that I already have the required credits (0d0m0s) when you can see that this is not the case, wrong. Although it appears in red indicating that I don't have them yet, fine.
(It does not calculate correctly because it has no base count, no generation of credits in the bases).
It also shows that RT availability has been far exceeded, good.
· TA_Tiberium_Alliances_Battle_Simulator_V2 20.11.28
-Chrome-
It's strange, when activated Autorepair, all timers go to 00:00 but first column it's OK.
As soon as you enter:
When rotating the units:
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