6 years ago
Clarification on Camp Spawns
@EE_Elephterion,
Could you provide clarification on how camp spawns work?
From my understanding, camps are spawned automatically with no limit with any base that has offensive units. Camps are spawned at - 3 to +3 of a bases offense or defense level.
Clarifications:
1. Are camp levels spawned by the higher level of offense or defense level of a base or is the average of the two taken? E.G. - A level 20 base with a level 15 offense and a level 20 defense will spawn camps from level 17 to level 23.
2. How are the level of camps to be spawned or re-spawned influenced? Are camp levels influenced by the players base level, or the average of players base level within x range (4.5 spaces) of the base shooting camps? Or are camp level spawns and re-spawns an influence of the defense or offense level of the base that is attacking?
3. Do camp level work similar to outposts with regards to a players base level? For instance, that level 20 base with a level 15 offense and a level 20 defense will spawn camps, on average at level 20 since the defense level and player base level are the same? Same goes for player bases 2 levels below or above the higher of the offense or defense level.
4. Will follow-up camps spawn continuously without a pause or break or is there a cool down period that game inserts after x amount of camps are spawned?
5. How far will a camp be spawned from the base that is shooting it? 6.5 spaces?
Could you provide clarification on how camp spawns work?
From my understanding, camps are spawned automatically with no limit with any base that has offensive units. Camps are spawned at - 3 to +3 of a bases offense or defense level.
Clarifications:
1. Are camp levels spawned by the higher level of offense or defense level of a base or is the average of the two taken? E.G. - A level 20 base with a level 15 offense and a level 20 defense will spawn camps from level 17 to level 23.
2. How are the level of camps to be spawned or re-spawned influenced? Are camp levels influenced by the players base level, or the average of players base level within x range (4.5 spaces) of the base shooting camps? Or are camp level spawns and re-spawns an influence of the defense or offense level of the base that is attacking?
3. Do camp level work similar to outposts with regards to a players base level? For instance, that level 20 base with a level 15 offense and a level 20 defense will spawn camps, on average at level 20 since the defense level and player base level are the same? Same goes for player bases 2 levels below or above the higher of the offense or defense level.
4. Will follow-up camps spawn continuously without a pause or break or is there a cool down period that game inserts after x amount of camps are spawned?
5. How far will a camp be spawned from the base that is shooting it? 6.5 spaces?