Forum Discussion
6 years ago
"gamerdruid;c-2054676" wrote:
Outposts, camps and bases don't grow bigger. The base levels are set at the start of the world.
Outposts are generated near tunnels and the level is set by either the player bases nearby or the tunnel (for a max level).
Camps are generated by the player offense level.
Guess there is a major misunderstanding in the way :smile: . At a level 3 forgotten camp, Cncopt says there are 40 defense points. At levels 4 and 5, its 50 and 60. A forgotten camp on has 1/2/3 forgotten squads at those 3 respective levels. What I meant is the rules that define how many defense points a camp/outpost/base has is different compared to player bases. It takes longer for an outpost to reach 300 defense points compared to player/forgotten bases (needs testing on these) and it takes longer for a camp than for an outpost. I need the explaination from a developer to help settle things here.
"gamerdruid;c-2054676" wrote:
I'm not clear as to what the image is meant to be demonstrating. It shows a partial cncopt of a Forgotten base with a def facility of 3 and an infantry level 3.
What I'm referring to is that forgotten defense compositions do not reach the limit dictated by Cncopt. Should have highlighted the pictures :smiley: .
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