Forum Discussion
chertosha
5 years agoNew Adventurer
additions/corrections:
the camps spawn within distance 6.5 of the base
while for camps max of defense (D) and offense (O) is what matters, for outposts only base offense levels (O) matter (not base buildings, not defense), also rounded down to whole numbers
my most recent experience has been that tunnels (level T) spawn in the range if O=T
so I doubt that the average of offenses that activate a tunnel has an impact at all
with the most recent update (at least on PTE) outposts spawn if O>=T-7, and the levels of camps and outposts are now reported with precision 0.01, so it is easier to check which base/tunnel a camp/outposts was spawned by
the camps spawn within distance 6.5 of the base
while for camps max of defense (D) and offense (O) is what matters, for outposts only base offense levels (O) matter (not base buildings, not defense), also rounded down to whole numbers
my most recent experience has been that tunnels (level T) spawn in the range if O
so I doubt that the average of offenses that activate a tunnel has an impact at all
with the most recent update (at least on PTE) outposts spawn if O>=T-7, and the levels of camps and outposts are now reported with precision 0.01, so it is easier to check which base/tunnel a camp/outposts was spawned by
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