Forum Discussion
5 years ago
"SpeirFein;c-2162869" wrote:
@EE_Elephterion or @enigm,
Can you confirm a few things so I can update the page if things have changed in recent updates?
1. Per Soixie's statement, do level 50+ outposts follow the level 50 rule for camps? Level 50+ outposts are spawned at or under the level of the highest of defense or offense level of a base activating a tunnel. It sounds like this may be a bug if outposts are to still follow the outpost spawning rule instead of reverting to the level 50 camp rule.
2. Per the most recent guidance provided, Soixie is incorrect with -1 +3 for outposts. This level range is for camps only. Outposts are spawned at -2 + 2 of the offense level only of the base activating the tunnel.
...
hmm, wasn't a statement per-se, more of a question to devs based on @Grimraven85 's observations that outposts are acting more like camps.
Also, we'll need clarification to outpost levels. We have 50s spawning from 45 tunnels on older worlds (+5) . I I know different servers have different code, but if you're experiencing -2/+2 for outposts on your world then outposts are coded different as well.
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